catsoften
bc085705a8
Remove deprecated PIXPACK/RGB/R/G/B functions
2023-04-16 22:13:39 +02:00
Tamás Bálint Misius
eee42b2ea3
Fix RNG usage
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Mostly boils down to having graphics functions use Renderer's RNG, update and similar functions Simulation's.
2023-04-15 18:22:03 +02:00
Tamás Bálint Misius
4d52531889
Ditch element and tool classes
2020-01-09 19:22:11 +01:00
jacob1
0078fb4c6f
Add DefaultProperties, replaces some of the case statements in create_part
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The rest will will in a commit soon that adds the Create event and some other stuff
Lua events will come after that
PLSM default temp lowered to MAX_TEMP
2019-11-25 22:08:18 -05:00
Tamás Bálint Misius
0179cefc78
Flatten include trees
2019-04-20 15:36:11 +02:00
jacob1
49703404be
change almost all the rest of the rng calls to .chance/.between
2018-05-05 11:56:17 -04:00
Saveliy Skresanov
cda029ff42
Use xoroshiro128+ random generator (everywhere besides BSON code).
2018-04-23 22:47:44 +07:00
jacob1
208cf14ce8
convert r&0xFF in src/simulation/elements
2017-12-28 13:00:23 -05:00
jacob1
ac24810da5
add some defines to reduce usages of hardcoded r>>8
2017-12-28 12:03:26 -05:00
jacob1
07be209094
remove extra spacing in all the element files
2015-12-18 02:27:19 -05:00
jacob1
95ab91e91d
Remove .State property from all element files
2015-12-18 01:51:22 -05:00
cracker64
9a65d60c6e
Now with 100% less =( .
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Hot FWRK less laggy.
Define more constant floats.
Pump will now work at x=4,y=4.
Revert a DEUT change
2015-10-08 12:48:56 -04:00
cracker64
3263c9437a
Jacob's laziness made me do this again.
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CELL checks +-1 aren't required.
Moo
2015-10-08 01:48:44 -04:00
jacob1
e493cf8a47
fix all tab spacing issues in all the element files
2013-03-13 15:54:34 -04:00
cracker64
5873d69586
Going through again.
2013-02-28 12:37:16 -05:00
Simon Robertshaw
80044bb0f0
Renderer Presets and default graphics function
2012-07-18 17:22:35 +01:00
Simon Robertshaw
51b17badf4
A bit of refactoring (elements)
2012-05-07 17:59:50 +01:00