jacksonmj
|
b661418d7e
|
Replace pstates and some pressure ifs with array.
|
2011-01-07 14:47:10 +00:00 |
|
jacksonmj
|
1ab4d328a6
|
Start function pointers
|
2011-01-07 14:14:35 +00:00 |
|
jacksonmj
|
ed8c0031f4
|
Astyle.
|
2011-01-06 22:26:31 +00:00 |
|
Simon
|
a46a484f2e
|
Fix acid drawing and 'purple acid'
|
2011-01-05 20:36:09 +00:00 |
|
Simon
|
e2d4ae5763
|
Damn it git, WHAT ARE YOU DOING?
|
2011-01-05 20:05:40 +00:00 |
|
Simon
|
71c5d53f7f
|
Changes by cracker
|
2011-01-05 19:42:31 +00:00 |
|
Cracker64
|
cf2489916c
|
some ARAY changes so that more complex things can be made, http://powdertoy.co.uk/Browse/View.html?ID=103300
|
2011-01-05 14:12:31 -05:00 |
|
Simon
|
5d7c0194f1
|
INST enabled. INST modifier for ARAY - makes it not stop
|
2011-01-05 17:42:39 +00:00 |
|
Cracker64
|
fd2f0c905b
|
better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
|
2011-01-04 20:53:24 -05:00 |
|
Cracker64
|
5a37f32ca1
|
update with simon, and shift-v now does every other frame properly
|
2011-01-04 13:26:28 -05:00 |
|
Simon
|
3a2bc76643
|
Gravity control by Moach
|
2011-01-04 13:35:16 +00:00 |
|
Simon
|
c3eb6e11f9
|
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
|
2011-01-01 12:43:44 +00:00 |
|
Cracker64
|
28f1b88ea0
|
fix INST crash, forgot to change PCLN to work with all GoL.
|
2011-01-01 01:01:19 -05:00 |
|
Simon
|
6340ff2ac9
|
Merged new life types from cracker
|
2010-12-31 11:26:52 +00:00 |
|
Cracker64
|
6519fc167e
|
7 more gol types, fixed gol code to work with it.
|
2010-12-31 00:52:40 -05:00 |
|
Simon
|
c98099f8df
|
Small changes to SING from cracker
|
2010-12-30 22:38:27 +00:00 |
|
Cracker64
|
97e7850de5
|
oops, was testing
|
2010-12-30 16:56:11 -05:00 |
|
Cracker64
|
2b253cf73c
|
simon update and small SING change to make it betterer.
|
2010-12-30 16:55:02 -05:00 |
|
Simon
|
265b360078
|
Less laggy SDEUT
|
2010-12-30 21:42:50 +00:00 |
|
Cracker64
|
8604d27c7a
|
simon updates, and SING improvements
|
2010-12-30 14:59:39 -05:00 |
|
FacialTurd
|
e561aeb321
|
Whoops
|
2010-12-30 04:26:48 -08:00 |
|
Simon
|
99e8ce0542
|
Testing Some DEUT
|
2010-12-30 11:48:32 +00:00 |
|
Simon
|
b92e6b391f
|
Merge recent cracker changes
|
2010-12-30 09:55:43 +00:00 |
|
Cracker64
|
2212d04fb0
|
added SING, QRTZ and PQRT, see mod thread on forum.
|
2010-12-30 00:46:35 -05:00 |
|
Simon
|
c913fd55d3
|
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
|
2010-12-29 22:24:29 +00:00 |
|
Cracker64
|
8df470662f
|
ARAY gets colored by FILT, woo
|
2010-12-29 17:22:18 -05:00 |
|
Simon
|
3715925dd9
|
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
|
2010-12-29 21:15:40 +00:00 |
|
Cracker64
|
25b95e211e
|
new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
|
2010-12-29 09:44:12 -05:00 |
|
Simon
|
713034ed61
|
Cracker Merge
|
2010-12-27 23:21:26 +00:00 |
|
Cracker64
|
761ea03882
|
added a basic coldflame explosive, ignites from CFLM or something cold.
|
2010-12-27 17:29:05 -05:00 |
|
Cracker64
|
c5c88529c2
|
slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling
|
2010-12-26 09:47:25 -05:00 |
|
Cracker64
|
0dbb53606b
|
forgot PROP thing in powder.h, adjustments to heat glow and BOMB
|
2010-12-24 15:59:27 -05:00 |
|
Cracker64
|
65a60b3812
|
updated with BOMB
|
2010-12-24 15:00:59 -05:00 |
|
Simon
|
16f7cdaef6
|
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
|
2010-12-24 18:13:13 +00:00 |
|
Simon
|
8f22758990
|
More awesome
|
2010-12-24 15:04:48 +00:00 |
|
Simon
|
db364c549f
|
You know, stuff.
|
2010-12-24 12:51:39 +00:00 |
|
Cracker64
|
41d9dca73f
|
oops, that wasn't needed
|
2010-12-23 15:48:11 -05:00 |
|
Cracker64
|
ff1255afd2
|
a fix for 1 pixel brush and flood fill crashing in certain builds.
|
2010-12-23 15:46:06 -05:00 |
|
Simon
|
bd9b01c3e2
|
Cracker Merge
|
2010-12-22 18:17:06 +00:00 |
|
Cracker64
|
e5ebf1fb41
|
updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
|
2010-12-22 00:13:01 -05:00 |
|
Simon
|
5026bfa105
|
Revert "nice"
This reverts commit 14b4dfef87 .
|
2010-12-20 18:11:11 +00:00 |
|
Felix Wallin
|
14b4dfef87
|
nice
|
2010-12-20 14:34:55 +01:00 |
|
Simon
|
1e4e7ea475
|
Invis can now be used to turn photons into neutrons
|
2010-12-19 19:07:23 +00:00 |
|
Simon
|
314e937ec8
|
Allow building with Visual Studio, at the loss of some functionality, also, updates to version number
|
2010-12-19 18:39:39 +00:00 |
|
Simon
|
e380237cbc
|
Fix merge
|
2010-12-19 17:29:30 +00:00 |
|
Simon
|
24e662bc2d
|
BRAY is not blocked by INWR or ARAY
|
2010-12-19 15:46:02 +00:00 |
|
Simon
|
49a1baffe2
|
Correct file
|
2010-12-19 14:32:40 +00:00 |
|
Cracker64
|
ee4bb84395
|
missed some parenthesis, caused some creating problems
|
2010-12-19 00:51:25 -05:00 |
|
Cracker64
|
2dad930818
|
added spawnpoints for stickmen, so they respawn.
|
2010-12-18 23:22:10 -05:00 |
|
Cracker64
|
039a4e2f31
|
Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d
|
2010-12-18 02:14:53 -05:00 |
|