Cracker64
6ef9f0300e
check bounds for wind, causes some funny glitches though.
2011-03-18 00:35:09 +00:00
jacksonmj
b2252ce9b2
Fix incorrect pitch in sdl_seticon
...
Was causing garbled icon on linux. 16 pixels * 4 bytes per pixel = 64, not 128.
2011-03-17 22:08:36 +00:00
jacksonmj
3b3a173dc9
Remove neutrons from pmap
2011-03-17 21:42:07 +00:00
Lieuwe
bc8af4e210
fuck the wrong branch. also, particle delete function.
2011-03-17 18:59:42 +01:00
Lieuwe
295b384466
fixed keyrepeat api call
2011-03-17 16:35:00 +01:00
jacksonmj
a6dabf2072
Visual Studio
2011-03-16 19:09:12 +00:00
Lieuwe
a7408b93c0
nother bugfix
2011-03-15 21:05:19 +01:00
Lieuwe
5066ecab0c
small bugfix
2011-03-15 20:59:37 +01:00
Lieuwe
f7bd1198b1
MERGE
2011-03-15 20:48:23 +01:00
Lieuwe
fe5e4a6ddc
64bit really fixed now, does need PYEXT to be defined tho.
2011-03-15 20:09:23 +01:00
Lieuwe
34051303cf
no need to include tpt_console.py on 64bit anymore.
2011-03-15 19:18:31 +01:00
jacksonmj
3b7cf24757
Display element contained by PIPE in debug mode
2011-03-15 15:57:12 +00:00
jacksonmj
db91bd37f0
Display photon wavelengths in HUD
2011-03-15 15:47:09 +00:00
Lieuwe
c073c73c56
another 64bit fix
2011-03-14 22:17:26 +01:00
Lieuwe
67b68e32ff
this might fix the python console on 64bit without #define PYEXT
2011-03-14 21:37:02 +01:00
Lieuwe
c33f6adae7
added #define PYEXT so you can use an external tpt_console.py on 64bit OSes
2011-03-13 18:45:40 +01:00
Cracker64
a3cc010aae
forgot some files, and a few fixes, set commands use 'setfrom' instead of 'from' as a keyword, wind brush fixes.
2011-03-11 20:58:43 -05:00
Cracker64
3b048f8a06
merge merge merge
2011-03-10 15:43:27 -05:00
Simon
2339084d15
Remove some redundant code
2011-03-10 18:30:28 +00:00
Simon
4942cc14b0
Testing commit
2011-03-10 18:19:31 +00:00
Simon
9699477e9e
Alter year, useless commit
2011-03-10 17:58:27 +00:00
Lieuwe
db07c1ee0c
added #define to disable PYCONSOLE
2011-03-09 15:41:50 +01:00
Cracker64
ca1cd0da06
check bounds for wind, causes some funny glitches though.
2011-03-07 00:32:04 -05:00
Lieuwe
51f994f8d5
COMMIT DAMNIT
2011-03-06 21:08:18 +01:00
Lieuwe
f599959efe
more work on the chat client, it now supports nick changes
2011-03-06 15:39:50 +01:00
Lieuwe
11a7be5c68
added irc client extension, it only listens for now.
2011-03-05 21:41:11 +01:00
Lieuwe
d6d661c434
keyboard/mouse handling
2011-03-05 20:08:41 +01:00
Lieuwe
20b6a64228
moar graphics stuff
2011-03-05 17:50:05 +01:00
Lieuwe
5cb538f081
got draw_pixel and draw_text to work
2011-03-05 17:09:37 +01:00
Lieuwe
6596155c8a
trying to get a putpixel command working but it segfaults atm
2011-03-05 15:54:47 +01:00
Lieuwe
85a2ba9a6e
implemented a step hook and modified the makefile to call getheader.py
2011-03-05 15:09:15 +01:00
Lieuwe
fc70b5bb78
tpt_console.py now internal
2011-03-03 21:12:57 +01:00
Lieuwe
9f8811159c
pulled some code by cracker which makes output even more awesome :P
2011-03-03 19:38:06 +01:00
Cracker64
9e8b7440ba
a get_pmap and get_prop function for python so fancier scripts can be made. Made a demo of increasing element type by one, import example, example.increment()
2011-03-02 23:30:04 -05:00
Cracker64
57d24f3ffa
update readme for console
2011-03-02 16:00:49 -05:00
Cracker64
9fffbb88da
console things, set commands use keywords for arguments.
2011-03-02 15:43:20 -05:00
jacksonmj
ded7bdf30d
Merge branch 'upstream' into dev
...
Conflicts:
src/main.c
2011-02-26 19:32:51 +00:00
Lieuwe
5387f235f9
python console
2011-02-26 11:49:23 +01:00
Simon
669a672b3d
Pretty transparent console
2011-02-24 18:04:08 +00:00
Simon
fd6f6c5406
WIND from cracker!
2011-02-24 17:11:05 +00:00
Cracker64
bf24a26139
forgot powder.h, and renamed drag to wind
2011-02-24 00:51:09 -05:00
Cracker64
98a61e0e20
a drag tool!
2011-02-24 00:26:37 -05:00
Simon
0028dc8431
Increase debug coords string buffer to prevent crashes
2011-02-23 17:15:25 +00:00
Cracker64
a8439f221e
updating
2011-02-22 20:55:09 -05:00
Simon
417b740d46
Make the help screen a bit cleaner
2011-02-22 17:51:51 +00:00
jacksonmj
c9725c6004
Merge branch 'upstream' into dev
...
Conflicts:
src/main.c
2011-02-22 15:18:04 +00:00
Simon
383eaff5b2
Sound and scripts are opt-in, to speed up loading and closing
2011-02-21 16:24:03 +00:00
Simon
064579c9e4
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-02-21 16:10:05 +00:00
jacksonmj
6f2965d0d0
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
1419337374
Reduce overlap of HUD text when in debug/beta mode
...
Also reduce duplication of some HUD code
2011-02-22 00:08:20 +08:00
jacksonmj
ac7eda80a5
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-20 22:47:08 +00:00
jacksonmj
317ddab617
Reduce overlap of HUD text when in debug/beta mode
...
Also reduce duplication of some HUD code
2011-02-20 20:55:47 +00:00
jacksonmj
b3278cf888
Fix some compiler warnings
2011-02-20 20:46:26 +00:00
Simon
9002a87d61
Notication of authentication improvement
2011-02-19 19:28:39 +00:00
Simon
1307af5c57
Fix saving of display mode from keys and fix persistent display
2011-02-19 18:59:07 +00:00
jacksonmj
e640e2dd42
Always save last display mode
2011-02-19 15:51:10 +00:00
jacksonmj
a2091ede76
Move reset code to own function
...
Also clear persistent view when loading a save or clearing the screen.
2011-02-19 15:41:44 +00:00
Cracker64
b08c37342b
Commands in signs, some don't fit
2011-02-14 20:32:01 -05:00
Simon
809289b13d
ALL GLORY TO THE SAVASK
2011-02-13 14:38:42 +00:00
Simon
e6ab5b0f36
Fix Clickable signs
2011-02-13 14:03:06 +00:00
Simon
b0b736d49e
Moved Gravity identifiers, added gravity mode and air mode to save format
2011-02-13 13:42:38 +00:00
jacksonmj
d57c5ef5e0
Visual Studio compatibility
...
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9
update with latest
2011-02-10 19:46:34 -05:00
Simon
3de4d163a5
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-02-09 15:56:30 +00:00
Cate
d5fe05d760
"Added Air modes using Gravitymode code"
2011-02-09 23:52:28 +08:00
jacksonmj
6bbc5328fc
Sound device not compulsory
2011-02-08 14:30:02 +00:00
Cracker64
30d86813fc
hidden menu shows up correctly
2011-02-06 13:29:37 -05:00
jacksonmj
e791e21c3e
Fix x,y not always updating and particle # not showing when BETA defined
2011-02-06 17:52:35 +00:00
Cracker64
9844636593
particle # shows up again
2011-02-06 12:50:04 -05:00
FacialTurd
3a4b7f6983
Uninitialised pointer segfault if not previously logged in - jacksonmj
2011-02-06 04:41:48 -08:00
jacksonmj
196ccd1e36
Uninitialised pointer segfault if not previously logged in
2011-02-04 20:53:15 +00:00
jacksonmj
2569d244d4
Merge branch 'upstream' into dev
...
Conflicts:
src/powder.c
2011-02-04 19:59:50 +00:00
Simon
aef66fbfe3
Session checking on startup and compatibility fixes
2011-02-04 12:16:45 +00:00
Simon
dd5ca12223
We don't want any buffer overflow, especially when reading file and user input
2011-02-04 11:42:11 +00:00
Simon
9469a3b46a
Merge with cracker, also fix version
2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28
merge jacksonmj's and much better string parsing because of a function i found.
2011-02-04 01:00:03 -05:00
Cracker64
1755f08e44
variables and if statements for scripts, GoL is glitchy for me, i don't know why
2011-02-03 16:38:58 -05:00
jacksonmj
d21d1f7ba5
Merge branch 'upstream' into dev
2011-02-03 18:47:23 +00:00
Simon
525a59e280
Fixes from cracker64, also lolsounds
2011-02-03 15:37:55 +00:00
Cracker64
db038e9643
HERE are the doubled memsets
2011-02-02 00:18:22 -05:00
Cracker64
2fb7c944cd
fix a few things, some memsets were doubled.
2011-02-02 00:15:57 -05:00
Cracker64
5383311cba
testing playing .wav files. lol sounds
2011-02-01 20:35:41 -05:00
Cracker64
c558df240b
made set work with all of one type of a particle (set type dust deut) turns all dust into deut
2011-01-31 23:30:53 -05:00
Simon
c78d4203ee
Small changes from cracker
2011-01-31 22:17:44 +00:00
Simon
b033a9655d
Fix for liquids - jacksonmj
2011-01-31 22:10:34 +00:00
Cracker64
c1ca8bae29
merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them.
2011-01-31 13:12:29 -05:00
Simon
8363a21f23
ALL GLORY TO THE SAVASK
2011-01-31 16:54:13 +00:00
jacksonmj
5bf8755655
Console improvements
...
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
2011-01-31 16:36:40 +00:00
jacksonmj
363a3e38f1
Merge branch 'cracker64' into dev
...
Conflicts:
src/interface.c
src/main.c
2011-01-31 14:05:05 +00:00
Cracker64
b7f768e4b3
Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj.
2011-01-31 00:12:47 -05:00
jacksonmj
cdd7399cc1
Make console recognise element names
2011-01-31 02:42:34 +00:00
jacksonmj
f85ef31b1f
Merge branch 'upstream' into dev
2011-01-31 02:25:55 +00:00
Cracker64
6aaa9e78cd
possible fix from jacksonmj, cursor gets set to end while changing commands with up/down
2011-01-30 18:15:53 -05:00
jacksonmj
e2b916a91f
Console segfault fix
...
ed.str is deallocated when console_ui returns. Dereferencing the
returned pointer to ed.str therefore results in bad things.
2011-01-30 22:37:59 +00:00
jacksonmj
f97990fedd
Merge branch 'upstream' into dev
2011-01-30 22:36:15 +00:00
Cracker64
8ed2947b4c
update with latest
2011-01-30 16:46:50 -05:00
Simon
8510421b37
Merge with crackers console
2011-01-30 20:05:47 +00:00
Cracker64
fcf958da21
added 'load' command, and a basic error message.
2011-01-30 15:00:54 -05:00
Cracker64
e18337a70a
Added a console! it is pretty self explanitory
2011-01-30 01:23:24 -05:00
jacksonmj
5d34cae2e4
Consistent use of NGOL, better NSCN description
2011-01-29 11:20:34 +00:00
Cracker64
964ecf2ecf
Other things overwritten, and changes from jacksonmj
2011-01-28 20:13:29 -05:00
Cracker64
880ed33fc7
oops, silly copy file, and fixed the new GoL from simon's fail merging.
2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca
update to latest
2011-01-28 18:54:50 -05:00
jacksonmj
a5ff51f5a5
Restore cracker64 changes overwritten by merge
2011-01-28 21:46:40 +00:00
Simon
e9ae32b0cc
Merge with jacksonmj, Warning: potential for lot of bugs
2011-01-27 20:32:34 +00:00
Cracker64
e7f2eb92c5
ctrl-'=' will reset sparks
2011-01-19 17:56:55 -05:00
Cracker64
b25a6ecd59
some photon fixes, and better resets on reload/clear
2011-01-19 16:24:54 -05:00
Cracker64
1b35811bd4
revert all limit changes, a little too glitchy, can be done later when current limit is reached.
2011-01-19 14:25:56 -05:00
Cracker64
ff01973658
made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8.
2011-01-19 13:48:59 -05:00
Cracker64
e1eeaf9e9a
test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096
2011-01-17 19:11:30 -05:00
Cracker64
926450a9a3
more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu
2011-01-16 20:54:41 -05:00
Cracker64
db5bb618c1
fix loading of old GoL saves, and fix wall crash
2011-01-16 13:54:36 -05:00
jacksonmj
1833be451f
Merge branch 'cracker64' into dev
...
Conflicts:
includes/powder.h
src/graphics.c
src/main.c
src/powder.c
2011-01-15 16:23:51 +00:00
Cracker64
b673be0ac2
a fix so photons can be deleted and show up on HUD :)
2011-01-14 00:29:32 -05:00
jacksonmj
7fb086065a
Correct spelling
2011-01-13 21:56:17 +00:00
jacksonmj
a23138fbbe
Fix permanent stickman death.
2011-01-13 20:17:05 +00:00
jacksonmj
def10c41ae
Exaggerate convection, misc rearrangement + fixes
2011-01-13 15:24:01 +00:00
Cracker64
cc4489ff29
line for portals. wifi channels reset on reload.
2011-01-12 12:15:50 -05:00
Cracker64
f242566e30
fix QRTZ spot saving, rotate should change FAN vector as well
2011-01-10 09:43:16 -05:00
Cracker64
6b06d37ca5
update with simon, and some other changes from jacksonmj.
2011-01-08 21:23:46 -05:00
Cracker64
a6fe456cd0
only add .15 to PUMP, so that things at absolute 0 load at 0.
2011-01-08 18:12:26 -05:00
jacksonmj
fa1868314c
Shrink GOL wrapping code. GSPEED now works.
2011-01-07 18:15:36 +00:00
jacksonmj
ed8c0031f4
Astyle.
2011-01-06 22:26:31 +00:00
Simon
6eafb157de
Kiosk mode improvements
2011-01-06 08:56:28 +00:00
Simon
2a3af54e92
Kiosk mode, full screen. requested by dante3rd
2011-01-06 08:55:10 +00:00
Simon
71c5d53f7f
Changes by cracker
2011-01-05 19:42:31 +00:00
Cracker64
fd2f0c905b
better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04 20:53:24 -05:00
Cracker64
5a37f32ca1
update with simon, and shift-v now does every other frame properly
2011-01-04 13:26:28 -05:00
Simon
43065ba94c
Fixes crappiness
2011-01-04 18:05:31 +00:00
Simon
85138b970d
Make frame-capture a little more noob-friendly
2011-01-04 18:00:28 +00:00
Simon
3a2bc76643
Gravity control by Moach
2011-01-04 13:35:16 +00:00
Cracker64
8604d27c7a
simon updates, and SING improvements
2010-12-30 14:59:39 -05:00
Simon
e8c6b37550
Bit of readability
2010-12-30 10:04:20 +00:00
Simon
b92e6b391f
Merge recent cracker changes
2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0
added SING, QRTZ and PQRT, see mod thread on forum.
2010-12-30 00:46:35 -05:00
Simon
c913fd55d3
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 22:24:29 +00:00
Cracker64
8df470662f
ARAY gets colored by FILT, woo
2010-12-29 17:22:18 -05:00
Simon
3715925dd9
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 21:15:40 +00:00
Cracker64
5766f9aa7e
'd' and 's' will work normally if there is no stickman, otherwise shift-d and shift-s, corrected silly mistake
2010-12-29 14:35:38 -05:00
Cracker64
25b95e211e
new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
2010-12-29 09:44:12 -05:00
Simon
713034ed61
Cracker Merge
2010-12-27 23:21:26 +00:00
Cracker64
c5c88529c2
slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling
2010-12-26 09:47:25 -05:00
Simon
bd9b01c3e2
Cracker Merge
2010-12-22 18:17:06 +00:00
Cracker64
e5ebf1fb41
updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
2010-12-22 00:13:01 -05:00
Simon
5026bfa105
Revert "nice"
...
This reverts commit 14b4dfef87
.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87
nice
2010-12-20 14:34:55 +01:00
Simon
e380237cbc
Fix merge
2010-12-19 17:29:30 +00:00
Simon
92d22ac590
Nibble is a noob, also fix for persistent mode bug
2010-12-19 14:20:38 +00:00
Cracker64
039a4e2f31
Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d
2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc
added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
2010-12-17 01:35:27 -05:00