Commit Graph

5462 Commits

Author SHA1 Message Date
jacob1
60395f50f6 Make changelog.txt only necessary for mods, not vanilla snapshots 2021-04-17 22:05:08 -04:00
Tamás Bálint Misius
bcbcdbe06b
Make custom can_move settings persistent (fixes #764) 2021-04-17 21:23:39 +02:00
Tamás Bálint Misius
6a6b14f871
Redo and add type parameter to sim.neighbours 2021-04-17 10:40:10 +02:00
jacob1
7409b08a2f Update changelog for snapshot 2021-04-16 21:05:49 -04:00
moonheart08
a3f5731a43
Add element LITH (#726)
Co-authored-by: Tamás Bálint Misius <lbphacker@gmail.com>
2021-04-17 00:01:26 +02:00
Tamás Bálint Misius
62af7504b2
Correctly set snapshot_id (acting as build number) for mods
Also refactor a bunch of variables and their handling in the workflow.
2021-04-16 23:31:14 +02:00
Tamás Bálint Misius
706be01044
Pass github secrets the correct way 2021-04-16 21:02:00 +02:00
Tamás Bálint Misius
b94e26d6f0
Disconnect version numbers from the content of v* tags 2021-04-16 17:54:25 +02:00
Tamás Bálint Misius
824372102f
Use more recent python and homebrew on ghactions 2021-04-12 21:23:39 +02:00
jacob1
ffb88259d6 Split Simulation::IsValidElement into IsElement and IsElementOrNone
Allows finer control over whether you want none included or not.
Fixes some invalid things being allowed for element 0 in legacy lua api
Fixes {ctype} signs showing 0 instead of NONE
2021-04-11 23:20:33 -04:00
Tamás Bálint Misius
1859125218
Fix undo not updating air block map 2021-04-11 21:44:33 +02:00
jacob1
1e933287ba Add changelog for starcatcher snapshot server 2021-04-10 16:52:42 -04:00
Tamás Bálint Misius
844c5c5186
Add workaround_gcc_no_pie option to force non-PIE output
Certain file managers need this figure out that the executable is actually executable. The problem is further complicated by meson being uncooperative and not implementing its own -Db_pie=false correctly.
2021-04-10 18:44:02 +02:00
Tamás Bálint Misius
e1ca5f2177
Add list of libraries and other assets used to readme 2021-04-09 18:27:21 +02:00
Tamás Bálint Misius
7f83e21de1
Add commit parameter to perform-release request 2021-04-09 16:22:49 +02:00
Tamás Bálint Misius
47d43f0a5b
-mmacosx-version-min=10.9 2021-04-09 11:00:51 +02:00
Tamás Bálint Misius
b98c9c8a2e
Fix crash on exit when using nvidia-460 + SDL with EGL support 2021-04-06 20:03:48 +02:00
Tamás Bálint Misius
4e5527ce97
Wire up the starcatcher.us snapshot service 2021-04-05 00:09:52 +02:00
Tamás Bálint Misius
1681ca77d8
Add Lua support for composition 2021-04-02 10:21:54 +02:00
Tamás Bálint Misius
3dbf6d7810
Use SDL text input correctly, add basic composition support 2021-04-02 10:21:52 +02:00
jacob1
da2ccc70fe Some ROCK fixes
Improve efficiency in FIRE logic, it no longer runs the check multiple times for each surrounding particle. RNG chances reduced accordingly.
Remove unnecessary code in init_can_move
Set Weight to 100, which is the proper max for weight
2021-03-30 23:14:53 -04:00
jacob1
7614042e19 Update MotD when MotD fails to download 2021-03-30 23:01:13 -04:00
jacob1
4f6e565905 Update / rearrange .gitignore
Tried to categories everything but some stuff I'm not sure where it came from.
Added .kdev4 (kdevelop) files to .gitignore
2021-03-30 23:01:13 -04:00
Tamás Bálint Misius
ee22c3e631
Fix Windows registry values broken by d155b0f
Also remove unused resource IDs from the resource script.
2021-03-24 22:42:56 +01:00
Tamás Bálint Misius
36e9fdc39d
Add support for i686-win 2021-03-20 23:02:03 +01:00
Doxin
cc2022504a Add ren.showBrush to the LUA api to allow hiding the brush 2021-03-18 16:13:15 -04:00
Doxin
b1506e15d4 Don't draw intro text when hud is disabled 2021-03-18 16:13:15 -04:00
Tamás Bálint Misius
f86ffb48c6
Fix colour picker colour square broken by 4b7e85c 2021-03-14 21:12:12 +01:00
Tamás Bálint Misius
93b920a57f
Ignore key events with KMOD_GUI set #2, see previous commit 2021-03-08 21:09:35 +01:00
Tamás Bálint Misius
dbe4e78257
Ignore key events with KMOD_GUI set
As those are probably not meant for us.
2021-03-08 20:42:44 +01:00
Tamás Bálint Misius
c7619387ac
Fix EXOT freezing upon failing to replicate a neighbour 2021-03-05 21:54:00 +01:00
jacob1
0ed6a84ecf Fix ambient heat display 2021-02-28 16:53:18 -05:00
Tamás Bálint Misius
eece15dbb4
Set shortcut working directory, see a17a2fe 2021-02-17 22:11:56 +01:00
Tamás Bálint Misius
a17a2fe6c7
Add shortcut to programs on install 2021-02-17 21:40:45 +01:00
Tamás Bálint Misius
d155b0ffc1
UTF-8 everywhere 2021-02-17 21:40:40 +01:00
Tamás Bálint Misius
31dda85504
Fix pavg loading behaviour of QRTZ/GLAS/TUNG again
Was thought to have been fixed by 3de92f5; turns out the fix only worked with positive pressures.
2021-02-17 15:53:55 +01:00
Tamás Bálint Misius
92cb50505d
Make molten ROCK produce vertical clusters of GOLD (fixes #762)
Also make GOLD veins spread out a bit more.
2021-02-17 09:49:41 +01:00
Tamás Bálint Misius
4b7e85c2fb
Fix a metric ton of MSVC warnings 2021-02-15 21:24:44 +01:00
Tamás Bálint Misius
413c18950d
Fix font and render targets broken by 3056b86 2021-02-15 21:22:54 +01:00
Tamás Bálint Misius
a2b749b09d
Make compiler flags a smidgeon less messy 2021-02-15 18:07:32 +01:00
Tamás Bálint Misius
dc03808313
Fix ghactions build
This linker flag removes a warning on my machine instead of breaking the build.
2021-02-08 13:35:11 +01:00
Tamás Bálint Misius
3056b86780
Fix hang on exit when using platform.restart 2021-02-08 10:55:17 +01:00
Tamás Bálint Misius
c1d7fc47f6
Update default future_major
I forgot to update meson_options.txt when committing 360297c. At that
point, FUTURE_SAVE_VERSION in Config.h was 96. Without that, the game
can't load saves with GOL because they save as v96 elements.

Please update your existing build sites with

  meson configure -Dfuture_major=96

as this change won't affect them unless you do.
2021-02-01 16:49:07 +01:00
Tamás Bálint Misius
ba708fa9ef
Only build render and font on lin64-static 2021-01-21 19:20:56 +01:00
Tamás Bálint Misius
be7ea2578b
Correctly decide whether we provide prebuilt libs 2021-01-21 19:20:16 +01:00
jacob1
d037178bb5 Fix infinite spark loops in photoelectric effect 2021-01-19 20:54:03 -05:00
Tamás Bálint Misius
c48641dd67
Fix pch builds (broken by ea41fa4e + 61a97db1) 2021-01-18 12:40:40 +01:00
Tamás Bálint Misius
ea41fa4e81
Migrate hardcoded -D flags to per-target Config.h 2021-01-18 12:20:36 +01:00
Sebastián Mestre
36f661b87f
Clean up some code in Simulation::FloodINST (#758)
Co-authored-by: Tamás Bálint Misius <lbphacker@gmail.com>
2021-01-10 17:11:33 +01:00
Tamás Bálint Misius
3a0331d747
Add SDL_Quit calls back in
These got lost in the migration to Meson; they used to be called
with atexit, but this caused more problems than it should have.
Anyway, it's fine to call these only when we're exiting normally,
since otherwise we have bigger problems than not quitting SDL.
2021-01-06 15:46:39 +01:00