jacksonmj
a6dabf2072
Visual Studio
2011-03-16 19:09:12 +00:00
jacksonmj
72a4490bb5
Save ID is useful, so display it!
2011-03-12 18:12:29 +00:00
jacksonmj
24e053ca62
Limit length of save title and username at bottom of screen
2011-03-12 17:08:35 +00:00
jacksonmj
57630e561d
Fix some potential crashes, better handling of empty server responses
2011-02-26 20:58:22 +00:00
Simon
669a672b3d
Pretty transparent console
2011-02-24 18:04:08 +00:00
Simon
a84234dcd4
Improvement to scrolling menu
2011-02-22 00:51:01 +00:00
Simon
bb0b4e6802
UI improvements for elements menu
2011-02-21 17:57:17 +00:00
jacksonmj
6f2965d0d0
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
dc35feeac9
Fix console preventing window from closing
2011-02-22 00:05:52 +08:00
Simon
1307af5c57
Fix saving of display mode from keys and fix persistent display
2011-02-19 18:59:07 +00:00
jacksonmj
d57c5ef5e0
Visual Studio compatibility
...
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
jacksonmj
cb74b0bacf
Improve console element parsing
...
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
jacksonmj
5fbb37ba60
Fix console particle number, coordinate parsing
2011-02-07 15:56:10 +00:00
jacksonmj
2569d244d4
Merge branch 'upstream' into dev
...
Conflicts:
src/powder.c
2011-02-04 19:59:50 +00:00
Simon
0d863dce94
Nobody likes extra line breaks]
2011-02-04 12:17:24 +00:00
Simon
9469a3b46a
Merge with cracker, also fix version
2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28
merge jacksonmj's and much better string parsing because of a function i found.
2011-02-04 01:00:03 -05:00
Cracker64
1755f08e44
variables and if statements for scripts, GoL is glitchy for me, i don't know why
2011-02-03 16:38:58 -05:00
jacksonmj
d21d1f7ba5
Merge branch 'upstream' into dev
2011-02-03 18:47:23 +00:00
Simon
525a59e280
Fixes from cracker64, also lolsounds
2011-02-03 15:37:55 +00:00
Cracker64
5383311cba
testing playing .wav files. lol sounds
2011-02-01 20:35:41 -05:00
Cracker64
fea297b2ac
Update with simon, and drawing SPRK on walls crash fix.
2011-01-31 22:53:32 -05:00
Simon
c78d4203ee
Small changes from cracker
2011-01-31 22:17:44 +00:00
Simon
b033a9655d
Fix for liquids - jacksonmj
2011-01-31 22:10:34 +00:00
Simon
5ec884993f
Fix login for non-elevated users
2011-01-31 20:25:27 +00:00
Cracker64
c1ca8bae29
merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them.
2011-01-31 13:12:29 -05:00
Simon
8363a21f23
ALL GLORY TO THE SAVASK
2011-01-31 16:54:13 +00:00
jacksonmj
5bf8755655
Console improvements
...
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
2011-01-31 16:36:40 +00:00
jacksonmj
363a3e38f1
Merge branch 'cracker64' into dev
...
Conflicts:
src/interface.c
src/main.c
2011-01-31 14:05:05 +00:00
Cracker64
3babc0586c
stupid git, didn't take description change
2011-01-31 00:49:50 -05:00
Cracker64
b7f768e4b3
Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj.
2011-01-31 00:12:47 -05:00
jacksonmj
cdd7399cc1
Make console recognise element names
2011-01-31 02:42:34 +00:00
jacksonmj
f85ef31b1f
Merge branch 'upstream' into dev
2011-01-31 02:25:55 +00:00
Simon
61292f5355
Fix bugs with console.
2011-01-30 23:20:12 +00:00
Cracker64
6aaa9e78cd
possible fix from jacksonmj, cursor gets set to end while changing commands with up/down
2011-01-30 18:15:53 -05:00
jacksonmj
e2b916a91f
Console segfault fix
...
ed.str is deallocated when console_ui returns. Dereferencing the
returned pointer to ed.str therefore results in bad things.
2011-01-30 22:37:59 +00:00
jacksonmj
f97990fedd
Merge branch 'upstream' into dev
2011-01-30 22:36:15 +00:00
Cracker64
8ed2947b4c
update with latest
2011-01-30 16:46:50 -05:00
Simon
bcbcb0063b
Command buffer, limit is 9, I think
2011-01-30 21:38:24 +00:00
Simon
8510421b37
Merge with crackers console
2011-01-30 20:05:47 +00:00
Cracker64
fcf958da21
added 'load' command, and a basic error message.
2011-01-30 15:00:54 -05:00
Cracker64
e18337a70a
Added a console! it is pretty self explanitory
2011-01-30 01:23:24 -05:00
Simon
f391b896d4
Use Sessions instead of saving password
2011-01-29 12:16:13 +00:00
Cracker64
bcea95c5ca
update to latest
2011-01-28 18:54:50 -05:00
jacksonmj
58a700fbb0
Fix SIGFPE when opening creations with exactly 50 up/down votes
...
Only occurs on optimised (using $(OFLAGS) in Makefile) builds
2011-01-23 15:40:01 +00:00
Cracker64
1b35811bd4
revert all limit changes, a little too glitchy, can be done later when current limit is reached.
2011-01-19 14:25:56 -05:00
Cracker64
e1eeaf9e9a
test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096
2011-01-17 19:11:30 -05:00
jacksonmj
ed8c0031f4
Astyle.
2011-01-06 22:26:31 +00:00
Cracker64
081ad28435
updated with simons small changes
2010-12-29 17:55:14 -05:00
Simon
b2129bd129
Fix a bit of code readability
2010-12-29 21:33:21 +00:00