mniip
51f77f08b7
Internationalize simulation data (element names, descriptions, tools, walls, menus)
2020-03-20 07:32:07 +03:00
Tamás Bálint Misius
4d52531889
Ditch element and tool classes
2020-01-09 19:22:11 +01:00
jacob1
0078fb4c6f
Add DefaultProperties, replaces some of the case statements in create_part
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The rest will will in a commit soon that adds the Create event and some other stuff
Lua events will come after that
PLSM default temp lowered to MAX_TEMP
2019-11-25 22:08:18 -05:00
Tamás Bálint Misius
0179cefc78
Flatten include trees
2019-04-20 15:36:11 +02:00
jacob1
49703404be
change almost all the rest of the rng calls to .chance/.between
2018-05-05 11:56:17 -04:00
Saveliy Skresanov
cda029ff42
Use xoroshiro128+ random generator (everywhere besides BSON code).
2018-04-23 22:47:44 +07:00
jacob1
208cf14ce8
convert r&0xFF in src/simulation/elements
2017-12-28 13:00:23 -05:00
jacob1
ac24810da5
add some defines to reduce usages of hardcoded r>>8
2017-12-28 12:03:26 -05:00
jacksonmj
fdb539064d
Prevent diffusion of stored water between GEL and SPNG if no water is stored
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Reported by camtech56 in http://tpt.io/.293650
2016-07-26 00:59:41 +01:00
jacob1
07be209094
remove extra spacing in all the element files
2015-12-18 02:27:19 -05:00
jacob1
95ab91e91d
Remove .State property from all element files
2015-12-18 01:51:22 -05:00
jacob1
f1ea32516d
jacksonmj: Stop using Element.State 618c4b5ce5cd
2015-12-18 01:14:31 -05:00
jacob1
81876a93a3
redo some brush drawing stuff to remove useless checks, and to allow for replace mode in the future
2013-05-16 00:20:07 -04:00
jacob1
c68e4b1393
change descriptions of many elements to be more consistent, contain more info, and be more helpful.
2013-05-03 22:42:36 -04:00
jacob1
e493cf8a47
fix all tab spacing issues in all the element files
2013-03-13 15:54:34 -04:00
cracker64
0d70547cf0
More fixes to fix fixes and new fixes to fix stuff.
2013-03-01 00:41:53 -05:00
cracker64
3d2e594150
Small modifications part three.
2013-02-27 12:08:10 -05:00
jacob1
f8f70a3f77
Visual studio compatibility
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This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
2012-09-07 00:52:56 +01:00
Simon Robertshaw
99b2d8d67d
Limit SPNG saturation and reduce absorbtion rate for GEL and SPNG with some elements
2012-08-28 12:48:50 +01:00
Simon Robertshaw
5ded005b0c
Correct proportions of CO2 and WATR when GEL/SPNG is absorbing BUBW
2012-08-28 12:40:18 +01:00
Simon Robertshaw
91ec4d1125
GEL and SPNG absorb water from more elements and leave behind what the water was mixed width
2012-08-28 12:38:18 +01:00
Simon Robertshaw
583bf2a091
TPT: Fix the bug where gel didn't transfer water from sponge. 0cf636ad24
2012-06-12 18:51:38 +01:00
Simon Robertshaw
cc8ae0dc44
TPT: Limit gel tmp value 1c5381662d
2012-06-12 17:32:43 +01:00
Simon Robertshaw
80bb49ca12
TPT: One gel particle can't absorb more than 100 water particles now. 74979102b3
2012-06-12 17:08:15 +01:00
Simon Robertshaw
573035ac10
TPT: It's hard to be a fool (fix for the fix) ffee9df8e6
2012-06-12 16:03:26 +01:00
Simon Robertshaw
14cb5cf765
TPT: Gel won't move solids any more 68ab2e3148
2012-06-12 16:02:09 +01:00
Simon Robertshaw
51b17badf4
A bit of refactoring (elements)
2012-05-07 17:59:50 +01:00