Commit Graph

240 Commits

Author SHA1 Message Date
jacksonmj
88d107f18a Better channel handling 2011-01-09 21:12:25 +00:00
jacksonmj
6094753eb1 Fix photon reflection (second attempt).
Previous attempt broke photons in glass.
2011-01-09 20:42:52 +00:00
jacksonmj
134d8a6874 Prevent cloning PSCN/NSCN by PCLN. 2011-01-09 19:31:34 +00:00
jacksonmj
144e4bdb69 Begin cleanup of update functions 2011-01-09 19:23:05 +00:00
jacksonmj
56a3ad373c Fix photon reflection.
In cases such as photons travelling horizontally left towards a line
with a shallow slope downwards from left to right.

Direction map now includes directions parallel to photon
velocity in these cases.
2011-01-09 14:15:09 +00:00
Cracker64
6b06d37ca5 update with simon, and some other changes from jacksonmj. 2011-01-08 21:23:46 -05:00
Cracker64
164681f4e6 GoL speed improvements from jacksonmj (thank you very much) 2011-01-08 17:55:14 -05:00
Simon
75e898e45b Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-08 21:05:52 +00:00
Cracker64
0958a6e6da add ctype transfer to portal 2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061 Function pointers + minor adjustments. 2011-01-08 19:39:17 +00:00
Simon
548d052018 New Element from cracker - BOYL 2011-01-08 18:51:22 +00:00
Simon
ad7dc345d2 Fix 2 stickman bug 2011-01-08 18:30:29 +00:00
Cracker64
76304bac8d BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future? 2011-01-08 13:16:14 -05:00
Simon
cd08a7102c Changes from cracker 2011-01-08 17:40:30 +00:00
Simon
b83b2f1d27 Convection 2011-01-08 17:38:36 +00:00
jacksonmj
f53826b150 Speed up heat transfer calculations. 2011-01-08 11:00:43 +00:00
jacksonmj
d17758cc08 Yet more function pointers. 2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21 Further function pointers. 2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643 More electricity rewrite. 2011-01-07 22:20:47 +00:00
jacksonmj
74f6ee8eb5 Oops, fix INWR conductivity. 2011-01-07 20:37:51 +00:00
jacksonmj
6908f3dd0b Tidy up. 2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb Some more function pointers 2011-01-07 20:03:58 +00:00
jacksonmj
fa1868314c Shrink GOL wrapping code. GSPEED now works. 2011-01-07 18:15:36 +00:00
Cracker64
52573e94f9 two red BRAYS will toggle SWCH, could be used for something... 2011-01-07 13:07:46 -05:00
jacksonmj
cb02bdfe21 Rewrite electricity code. 2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4 Use PROP_CONDUCTS more. 2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c More function pointers. 2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e Replace pstates and some pressure ifs with array. 2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6 Start function pointers 2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4 Astyle. 2011-01-06 22:26:31 +00:00
Cracker64
45078b5933 update, and another small ARAY feature, goes through SWCH. 2011-01-05 18:34:39 -05:00
Simon
a46a484f2e Fix acid drawing and 'purple acid' 2011-01-05 20:36:09 +00:00
Simon
e2d4ae5763 Damn it git, WHAT ARE YOU DOING? 2011-01-05 20:05:40 +00:00
Simon
71c5d53f7f Changes by cracker 2011-01-05 19:42:31 +00:00
Cracker64
cf2489916c some ARAY changes so that more complex things can be made, http://powdertoy.co.uk/Browse/View.html?ID=103300 2011-01-05 14:12:31 -05:00
Simon
5d7c0194f1 INST enabled. INST modifier for ARAY - makes it not stop 2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w. 2011-01-04 20:53:24 -05:00
Cracker64
5a37f32ca1 update with simon, and shift-v now does every other frame properly 2011-01-04 13:26:28 -05:00
Simon
3a2bc76643 Gravity control by Moach 2011-01-04 13:35:16 +00:00
Simon
c3eb6e11f9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-01 12:43:44 +00:00
Cracker64
28f1b88ea0 fix INST crash, forgot to change PCLN to work with all GoL. 2011-01-01 01:01:19 -05:00
Simon
6340ff2ac9 Merged new life types from cracker 2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e 7 more gol types, fixed gol code to work with it. 2010-12-31 00:52:40 -05:00
Simon
c98099f8df Small changes to SING from cracker 2010-12-30 22:38:27 +00:00
Cracker64
97e7850de5 oops, was testing 2010-12-30 16:56:11 -05:00
Cracker64
2b253cf73c simon update and small SING change to make it betterer. 2010-12-30 16:55:02 -05:00
Simon
265b360078 Less laggy SDEUT 2010-12-30 21:42:50 +00:00
Cracker64
8604d27c7a simon updates, and SING improvements 2010-12-30 14:59:39 -05:00
FacialTurd
e561aeb321 Whoops 2010-12-30 04:26:48 -08:00
Simon
99e8ce0542 Testing Some DEUT 2010-12-30 11:48:32 +00:00
Simon
b92e6b391f Merge recent cracker changes 2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0 added SING, QRTZ and PQRT, see mod thread on forum. 2010-12-30 00:46:35 -05:00
Simon
c913fd55d3 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 22:24:29 +00:00
Cracker64
8df470662f ARAY gets colored by FILT, woo 2010-12-29 17:22:18 -05:00
Simon
3715925dd9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 21:15:40 +00:00
Cracker64
25b95e211e new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes. 2010-12-29 09:44:12 -05:00
Simon
713034ed61 Cracker Merge 2010-12-27 23:21:26 +00:00
Cracker64
761ea03882 added a basic coldflame explosive, ignites from CFLM or something cold. 2010-12-27 17:29:05 -05:00
Cracker64
c5c88529c2 slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling 2010-12-26 09:47:25 -05:00
Cracker64
0dbb53606b forgot PROP thing in powder.h, adjustments to heat glow and BOMB 2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812 updated with BOMB 2010-12-24 15:00:59 -05:00
Simon
16f7cdaef6 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-24 18:13:13 +00:00
Simon
8f22758990 More awesome 2010-12-24 15:04:48 +00:00
Simon
db364c549f You know, stuff. 2010-12-24 12:51:39 +00:00
Cracker64
41d9dca73f oops, that wasn't needed 2010-12-23 15:48:11 -05:00
Cracker64
ff1255afd2 a fix for 1 pixel brush and flood fill crashing in certain builds. 2010-12-23 15:46:06 -05:00
Simon
bd9b01c3e2 Cracker Merge 2010-12-22 18:17:06 +00:00
Cracker64
e5ebf1fb41 updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode. 2010-12-22 00:13:01 -05:00
Simon
5026bfa105 Revert "nice"
This reverts commit 14b4dfef87.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87 nice 2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475 Invis can now be used to turn photons into neutrons 2010-12-19 19:07:23 +00:00
Simon
314e937ec8 Allow building with Visual Studio, at the loss of some functionality, also, updates to version number 2010-12-19 18:39:39 +00:00
Simon
e380237cbc Fix merge 2010-12-19 17:29:30 +00:00
Simon
24e662bc2d BRAY is not blocked by INWR or ARAY 2010-12-19 15:46:02 +00:00
Simon
49a1baffe2 Correct file 2010-12-19 14:32:40 +00:00
Cracker64
ee4bb84395 missed some parenthesis, caused some creating problems 2010-12-19 00:51:25 -05:00
Cracker64
2dad930818 added spawnpoints for stickmen, so they respawn. 2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31 Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d 2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys 2010-12-17 01:35:27 -05:00
Cracker64
d1ca1af825 improved rotate, no longer deletes particles, and works with walls. 2010-12-16 13:40:01 -05:00
Cracker64
327ccb7bba a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates. 2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394 another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. 2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643 there we go 2010-12-14 21:59:37 +01:00
Cracker64
23f828135a updated with icons, and some more fixes. 2010-12-12 20:13:05 -05:00
Simon
f1df4cae6a Merge latest cracker changes 2010-12-12 12:24:38 +00:00
Cracker64
af72702434 few thingies before i go 2010-12-12 01:46:40 -05:00
Cracker64
dc318fa14a more small changes/fixes. Generation count for GoL in debug, resets with 'r'. 2010-12-11 23:31:08 -05:00
Simon
d8cd71f912 cracker merge 2010-12-11 03:46:21 +00:00
Cracker64
d4f0b2295d compiles for vilsual studio now 2010-12-10 20:45:33 -05:00
Cracker64
137b96244d forgot to add channel resets for higher than 25 2010-12-10 14:17:11 -05:00
Cracker64
95c4e49f53 Lots of small changes/fixes mentioned in my mod post. 2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes. 2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2 Bugfix for wifi, would cause a double spark if timed just right. updated to 2010-12-08 12:14:02 -05:00
Simon
46940a8e4f Added saving of pause state and particle tmp value, removed INST from the menu 2010-12-07 16:26:53 +00:00
Cracker64
fff7ecedf8 removed battery from INST wire, some other small fixes 2010-12-06 18:54:09 -05:00
Simon
1a7ff13d61 Fix ARAY destroy mode 2010-12-06 23:08:40 +00:00
Simon
3cf8bb93c7 Fix ARAYs scanning off screen, also removed warnings from makefile 2010-12-06 20:25:13 +00:00
Simon
e629908945 Potential Fix for PSCN an A-RAY 2010-12-06 19:51:49 +00:00
Simon
122babe356 Added ARAY, a instant ray that can create holograms and transfer electrical energy 2010-12-06 19:32:33 +00:00
Simon
40ab51d79f Cracker64 merge 2010-12-05 15:49:48 +00:00