Simon
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3de4d163a5
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Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
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2011-02-09 15:56:30 +00:00 |
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Cate
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d5fe05d760
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"Added Air modes using Gravitymode code"
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2011-02-09 23:52:28 +08:00 |
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jacksonmj
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6bbc5328fc
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Sound device not compulsory
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2011-02-08 14:30:02 +00:00 |
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jacksonmj
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e791e21c3e
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Fix x,y not always updating and particle # not showing when BETA defined
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2011-02-06 17:52:35 +00:00 |
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FacialTurd
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3a4b7f6983
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Uninitialised pointer segfault if not previously logged in - jacksonmj
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2011-02-06 04:41:48 -08:00 |
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jacksonmj
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196ccd1e36
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Uninitialised pointer segfault if not previously logged in
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2011-02-04 20:53:15 +00:00 |
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jacksonmj
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2569d244d4
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Merge branch 'upstream' into dev
Conflicts:
src/powder.c
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2011-02-04 19:59:50 +00:00 |
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Simon
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aef66fbfe3
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Session checking on startup and compatibility fixes
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2011-02-04 12:16:45 +00:00 |
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Simon
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dd5ca12223
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We don't want any buffer overflow, especially when reading file and user input
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2011-02-04 11:42:11 +00:00 |
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Simon
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9469a3b46a
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Merge with cracker, also fix version
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2011-02-04 10:24:35 +00:00 |
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Cracker64
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9064cabf28
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merge jacksonmj's and much better string parsing because of a function i found.
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2011-02-04 01:00:03 -05:00 |
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Cracker64
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1755f08e44
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variables and if statements for scripts, GoL is glitchy for me, i don't know why
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2011-02-03 16:38:58 -05:00 |
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jacksonmj
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d21d1f7ba5
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Merge branch 'upstream' into dev
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2011-02-03 18:47:23 +00:00 |
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Simon
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525a59e280
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Fixes from cracker64, also lolsounds
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2011-02-03 15:37:55 +00:00 |
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Cracker64
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db038e9643
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HERE are the doubled memsets
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2011-02-02 00:18:22 -05:00 |
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Cracker64
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2fb7c944cd
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fix a few things, some memsets were doubled.
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2011-02-02 00:15:57 -05:00 |
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Cracker64
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5383311cba
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testing playing .wav files. lol sounds
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2011-02-01 20:35:41 -05:00 |
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Cracker64
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c558df240b
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made set work with all of one type of a particle (set type dust deut) turns all dust into deut
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2011-01-31 23:30:53 -05:00 |
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Simon
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c78d4203ee
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Small changes from cracker
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2011-01-31 22:17:44 +00:00 |
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Simon
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b033a9655d
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Fix for liquids - jacksonmj
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2011-01-31 22:10:34 +00:00 |
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Cracker64
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c1ca8bae29
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merge jacksonmj's and simon's changes, and made mouse coords show up in debug so it is easier to get them.
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2011-01-31 13:12:29 -05:00 |
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Simon
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8363a21f23
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ALL GLORY TO THE SAVASK
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2011-01-31 16:54:13 +00:00 |
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jacksonmj
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5bf8755655
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Console improvements
Can use x,y coordinates to specify which particle.
ctype now also accepts element names.
More sanity checking of input.
delete command added.
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2011-01-31 16:36:40 +00:00 |
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jacksonmj
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363a3e38f1
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Merge branch 'cracker64' into dev
Conflicts:
src/interface.c
src/main.c
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2011-01-31 14:05:05 +00:00 |
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Cracker64
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b7f768e4b3
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Moved console commands into own function. Added running script files so console commands can be run instantly. Added create command. element names work, from jacksonmj.
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2011-01-31 00:12:47 -05:00 |
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jacksonmj
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cdd7399cc1
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Make console recognise element names
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2011-01-31 02:42:34 +00:00 |
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jacksonmj
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f85ef31b1f
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Merge branch 'upstream' into dev
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2011-01-31 02:25:55 +00:00 |
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Cracker64
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6aaa9e78cd
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possible fix from jacksonmj, cursor gets set to end while changing commands with up/down
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2011-01-30 18:15:53 -05:00 |
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jacksonmj
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e2b916a91f
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Console segfault fix
ed.str is deallocated when console_ui returns. Dereferencing the
returned pointer to ed.str therefore results in bad things.
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2011-01-30 22:37:59 +00:00 |
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jacksonmj
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f97990fedd
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Merge branch 'upstream' into dev
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2011-01-30 22:36:15 +00:00 |
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Cracker64
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8ed2947b4c
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update with latest
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2011-01-30 16:46:50 -05:00 |
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Simon
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8510421b37
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Merge with crackers console
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2011-01-30 20:05:47 +00:00 |
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Cracker64
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fcf958da21
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added 'load' command, and a basic error message.
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2011-01-30 15:00:54 -05:00 |
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Cracker64
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e18337a70a
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Added a console! it is pretty self explanitory
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2011-01-30 01:23:24 -05:00 |
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jacksonmj
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5d34cae2e4
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Consistent use of NGOL, better NSCN description
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2011-01-29 11:20:34 +00:00 |
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Cracker64
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964ecf2ecf
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Other things overwritten, and changes from jacksonmj
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2011-01-28 20:13:29 -05:00 |
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Cracker64
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880ed33fc7
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oops, silly copy file, and fixed the new GoL from simon's fail merging.
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2011-01-28 19:58:54 -05:00 |
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Cracker64
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bcea95c5ca
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update to latest
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2011-01-28 18:54:50 -05:00 |
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jacksonmj
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a5ff51f5a5
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Restore cracker64 changes overwritten by merge
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2011-01-28 21:46:40 +00:00 |
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Simon
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e9ae32b0cc
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Merge with jacksonmj, Warning: potential for lot of bugs
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2011-01-27 20:32:34 +00:00 |
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Cracker64
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e7f2eb92c5
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ctrl-'=' will reset sparks
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2011-01-19 17:56:55 -05:00 |
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Cracker64
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b25a6ecd59
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some photon fixes, and better resets on reload/clear
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2011-01-19 16:24:54 -05:00 |
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Cracker64
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1b35811bd4
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revert all limit changes, a little too glitchy, can be done later when current limit is reached.
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2011-01-19 14:25:56 -05:00 |
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Cracker64
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ff01973658
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made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8.
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2011-01-19 13:48:59 -05:00 |
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Cracker64
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e1eeaf9e9a
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test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096
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2011-01-17 19:11:30 -05:00 |
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Cracker64
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926450a9a3
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more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu
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2011-01-16 20:54:41 -05:00 |
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Cracker64
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db5bb618c1
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fix loading of old GoL saves, and fix wall crash
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2011-01-16 13:54:36 -05:00 |
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jacksonmj
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1833be451f
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Merge branch 'cracker64' into dev
Conflicts:
includes/powder.h
src/graphics.c
src/main.c
src/powder.c
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2011-01-15 16:23:51 +00:00 |
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Cracker64
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b673be0ac2
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a fix so photons can be deleted and show up on HUD :)
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2011-01-14 00:29:32 -05:00 |
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jacksonmj
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7fb086065a
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Correct spelling
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2011-01-13 21:56:17 +00:00 |
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