jacksonmj
daa6af0cc2
Small fixes and cleanup
2011-01-11 21:17:02 +00:00
Cracker64
c7f1e2e423
fix 1px brush replace mode
2011-01-11 10:45:16 -05:00
jacksonmj
4006bdf4c2
Merge branch 'upstream' into dev
2011-01-11 13:44:52 +00:00
jacksonmj
cf1ef72584
Rearrange some code, make heat transfer run faster
2011-01-10 23:33:58 +00:00
Cracker64
f242566e30
fix QRTZ spot saving, rotate should change FAN vector as well
2011-01-10 09:43:16 -05:00
jacksonmj
54f9f872b9
Finish update function cleanup
2011-01-10 14:41:03 +00:00
Cracker64
d6837437f2
fix c-5 floodfill
2011-01-09 16:16:59 -05:00
jacksonmj
88d107f18a
Better channel handling
2011-01-09 21:12:25 +00:00
jacksonmj
6094753eb1
Fix photon reflection (second attempt).
...
Previous attempt broke photons in glass.
2011-01-09 20:42:52 +00:00
jacksonmj
134d8a6874
Prevent cloning PSCN/NSCN by PCLN.
2011-01-09 19:31:34 +00:00
jacksonmj
144e4bdb69
Begin cleanup of update functions
2011-01-09 19:23:05 +00:00
jacksonmj
56a3ad373c
Fix photon reflection.
...
In cases such as photons travelling horizontally left towards a line
with a shallow slope downwards from left to right.
Direction map now includes directions parallel to photon
velocity in these cases.
2011-01-09 14:15:09 +00:00
Cracker64
6b06d37ca5
update with simon, and some other changes from jacksonmj.
2011-01-08 21:23:46 -05:00
Cracker64
164681f4e6
GoL speed improvements from jacksonmj (thank you very much)
2011-01-08 17:55:14 -05:00
Simon
75e898e45b
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2011-01-08 21:05:52 +00:00
Cracker64
0958a6e6da
add ctype transfer to portal
2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061
Function pointers + minor adjustments.
2011-01-08 19:39:17 +00:00
Simon
548d052018
New Element from cracker - BOYL
2011-01-08 18:51:22 +00:00
Simon
ad7dc345d2
Fix 2 stickman bug
2011-01-08 18:30:29 +00:00
Cracker64
76304bac8d
BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future?
2011-01-08 13:16:14 -05:00
Simon
cd08a7102c
Changes from cracker
2011-01-08 17:40:30 +00:00
Simon
b83b2f1d27
Convection
2011-01-08 17:38:36 +00:00
jacksonmj
f53826b150
Speed up heat transfer calculations.
2011-01-08 11:00:43 +00:00
jacksonmj
d17758cc08
Yet more function pointers.
2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21
Further function pointers.
2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643
More electricity rewrite.
2011-01-07 22:20:47 +00:00
jacksonmj
74f6ee8eb5
Oops, fix INWR conductivity.
2011-01-07 20:37:51 +00:00
jacksonmj
6908f3dd0b
Tidy up.
2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb
Some more function pointers
2011-01-07 20:03:58 +00:00
jacksonmj
fa1868314c
Shrink GOL wrapping code. GSPEED now works.
2011-01-07 18:15:36 +00:00
Cracker64
52573e94f9
two red BRAYS will toggle SWCH, could be used for something...
2011-01-07 13:07:46 -05:00
jacksonmj
cb02bdfe21
Rewrite electricity code.
2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4
Use PROP_CONDUCTS more.
2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c
More function pointers.
2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e
Replace pstates and some pressure ifs with array.
2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6
Start function pointers
2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4
Astyle.
2011-01-06 22:26:31 +00:00
Cracker64
45078b5933
update, and another small ARAY feature, goes through SWCH.
2011-01-05 18:34:39 -05:00
Simon
a46a484f2e
Fix acid drawing and 'purple acid'
2011-01-05 20:36:09 +00:00
Simon
e2d4ae5763
Damn it git, WHAT ARE YOU DOING?
2011-01-05 20:05:40 +00:00
Simon
71c5d53f7f
Changes by cracker
2011-01-05 19:42:31 +00:00
Cracker64
cf2489916c
some ARAY changes so that more complex things can be made, http://powdertoy.co.uk/Browse/View.html?ID=103300
2011-01-05 14:12:31 -05:00
Simon
5d7c0194f1
INST enabled. INST modifier for ARAY - makes it not stop
2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b
better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04 20:53:24 -05:00
Cracker64
5a37f32ca1
update with simon, and shift-v now does every other frame properly
2011-01-04 13:26:28 -05:00
Simon
3a2bc76643
Gravity control by Moach
2011-01-04 13:35:16 +00:00
Simon
c3eb6e11f9
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2011-01-01 12:43:44 +00:00
Cracker64
28f1b88ea0
fix INST crash, forgot to change PCLN to work with all GoL.
2011-01-01 01:01:19 -05:00
Simon
6340ff2ac9
Merged new life types from cracker
2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e
7 more gol types, fixed gol code to work with it.
2010-12-31 00:52:40 -05:00
Simon
c98099f8df
Small changes to SING from cracker
2010-12-30 22:38:27 +00:00
Cracker64
97e7850de5
oops, was testing
2010-12-30 16:56:11 -05:00
Cracker64
2b253cf73c
simon update and small SING change to make it betterer.
2010-12-30 16:55:02 -05:00
Simon
265b360078
Less laggy SDEUT
2010-12-30 21:42:50 +00:00
Cracker64
8604d27c7a
simon updates, and SING improvements
2010-12-30 14:59:39 -05:00
FacialTurd
e561aeb321
Whoops
2010-12-30 04:26:48 -08:00
Simon
99e8ce0542
Testing Some DEUT
2010-12-30 11:48:32 +00:00
Simon
b92e6b391f
Merge recent cracker changes
2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0
added SING, QRTZ and PQRT, see mod thread on forum.
2010-12-30 00:46:35 -05:00
Simon
c913fd55d3
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 22:24:29 +00:00
Cracker64
8df470662f
ARAY gets colored by FILT, woo
2010-12-29 17:22:18 -05:00
Simon
3715925dd9
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 21:15:40 +00:00
Cracker64
25b95e211e
new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
2010-12-29 09:44:12 -05:00
Simon
713034ed61
Cracker Merge
2010-12-27 23:21:26 +00:00
Cracker64
761ea03882
added a basic coldflame explosive, ignites from CFLM or something cold.
2010-12-27 17:29:05 -05:00
Cracker64
c5c88529c2
slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling
2010-12-26 09:47:25 -05:00
Cracker64
0dbb53606b
forgot PROP thing in powder.h, adjustments to heat glow and BOMB
2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812
updated with BOMB
2010-12-24 15:00:59 -05:00
Simon
16f7cdaef6
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-24 18:13:13 +00:00
Simon
8f22758990
More awesome
2010-12-24 15:04:48 +00:00
Simon
db364c549f
You know, stuff.
2010-12-24 12:51:39 +00:00
Cracker64
41d9dca73f
oops, that wasn't needed
2010-12-23 15:48:11 -05:00
Cracker64
ff1255afd2
a fix for 1 pixel brush and flood fill crashing in certain builds.
2010-12-23 15:46:06 -05:00
Simon
bd9b01c3e2
Cracker Merge
2010-12-22 18:17:06 +00:00
Cracker64
e5ebf1fb41
updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
2010-12-22 00:13:01 -05:00
Simon
5026bfa105
Revert "nice"
...
This reverts commit 14b4dfef87
.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87
nice
2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475
Invis can now be used to turn photons into neutrons
2010-12-19 19:07:23 +00:00
Simon
314e937ec8
Allow building with Visual Studio, at the loss of some functionality, also, updates to version number
2010-12-19 18:39:39 +00:00
Simon
e380237cbc
Fix merge
2010-12-19 17:29:30 +00:00
Simon
24e662bc2d
BRAY is not blocked by INWR or ARAY
2010-12-19 15:46:02 +00:00
Simon
49a1baffe2
Correct file
2010-12-19 14:32:40 +00:00
Cracker64
ee4bb84395
missed some parenthesis, caused some creating problems
2010-12-19 00:51:25 -05:00
Cracker64
2dad930818
added spawnpoints for stickmen, so they respawn.
2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31
Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d
2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc
added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
2010-12-17 01:35:27 -05:00
Cracker64
d1ca1af825
improved rotate, no longer deletes particles, and works with walls.
2010-12-16 13:40:01 -05:00
Cracker64
327ccb7bba
a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates.
2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394
another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643
there we go
2010-12-14 21:59:37 +01:00
Cracker64
23f828135a
updated with icons, and some more fixes.
2010-12-12 20:13:05 -05:00
Simon
f1df4cae6a
Merge latest cracker changes
2010-12-12 12:24:38 +00:00
Cracker64
af72702434
few thingies before i go
2010-12-12 01:46:40 -05:00
Cracker64
dc318fa14a
more small changes/fixes. Generation count for GoL in debug, resets with 'r'.
2010-12-11 23:31:08 -05:00
Simon
d8cd71f912
cracker merge
2010-12-11 03:46:21 +00:00
Cracker64
d4f0b2295d
compiles for vilsual studio now
2010-12-10 20:45:33 -05:00
Cracker64
137b96244d
forgot to add channel resets for higher than 25
2010-12-10 14:17:11 -05:00
Cracker64
95c4e49f53
Lots of small changes/fixes mentioned in my mod post.
2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe
Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes.
2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2
Bugfix for wifi, would cause a double spark if timed just right. updated to
2010-12-08 12:14:02 -05:00