jacob1
40d9f48b72
cold phot doesn't burn things
2012-09-02 21:56:19 +01:00
jacob1
62c7721f02
Fix things melting with heat sim off
...
(caused by copy and paste, note that their airloss is all the same)
2012-09-02 21:54:47 +01:00
jacob1
d83774602f
DTEC, generates a spark when something with it's ctype is nearby
2012-09-02 21:48:58 +01:00
jacksonmj
355dcf50d2
WOOD and PLNT turn grey when hot, bluish when cold
2012-09-02 21:48:28 +01:00
jacksonmj
48dbf1704c
Limit SPNG saturation, and reduce absorption rate for GEL and SPNG with some elements
2012-08-22 00:07:43 +01:00
jacksonmj
3335172888
Correct proportions of CO2 and WATR when GEL/SPNG is absorbing BUBW
2012-08-22 00:07:43 +01:00
jacob1
8d6e0a835e
GEL and SPNG absorb water from more elements and leave behind what the water was mixed with
2012-08-22 00:07:42 +01:00
Simon Robertshaw
2adea2f7e3
PPIP glowing brck in fire mode
2012-08-21 15:00:08 +01:00
jacob1
ab5150b36c
Prevent CONV from destroying diamond
2012-08-14 00:27:28 +01:00
jacob1
b3b9b0961c
Fix cut message, stamps/copying can be done backwards, fix xor_rect
...
(amended to remove extra argument to build_save)
2012-08-14 00:26:51 +01:00
jacob1
3c78cce7a5
fix many crashes when out of memory
2012-08-14 00:05:48 +01:00
jacksonmj
8ec0f41fb1
Powered pipe, based on jacob1's commits
...
PSCN to turn on, NSCN to turn off, INST to reverse.
Differences from jacob1's commit include: flood fill function that
includes 1px diagonal pipes, powered/reversed state stored in tmp
instead of flags, sparks from PSCN/NSCN/INST always take effect the
following frame, single pixel pipe directions are a number from 0 to 7
so "if(coords)" does not check whether one is set (store another
"transfers according to 1px pipe direction" bit for reverse flow).
2012-08-13 23:48:55 +01:00
jacob1
54895a7ab2
Fix setting ctype names in old console
2012-08-10 20:56:57 +01:00
jacob1
70dff3bb9a
remove restriction on ctype in old console
...
(amended to not reindent whole file)
2012-08-10 20:40:49 +01:00
jacob1
b3e393e162
Error reporting in other things besides just step functions
2012-08-09 23:02:58 +01:00
jacob1
45503b4b7b
right click reload button to go back to open_ui, reload button disappears when clear button used
...
(amended since TPT doesn't have the instant_open argument to open_ui)
2012-08-09 23:00:25 +01:00
jacob1
62224ad13f
Give menu color to elements without one (stickmen, TRON, and WARP) The color is ignored, so they still look the same
...
(amended to remove "*pixel_mode &= ~PMODE;", since *pixel_mode is
set to PSPEC_STICKMAN immediately afterwards)
2012-08-09 22:47:24 +01:00
jacob1
ac812d6073
more things saved in powder.pref
2012-08-09 22:15:29 +01:00
Jacob1
9a81678f3d
ctrl+w for gravity cycle with stkm2
2012-08-09 22:08:52 +01:00
Jacob1
f407527db9
local save deletion
2012-08-09 21:36:57 +01:00
jacob1
68da8f2647
fix energy particles going in pipe
2012-08-09 21:34:51 +01:00
jacob1
e100aa56a7
Fix the PROP interface bug from inside of list_process too
2012-08-09 21:28:57 +01:00
jacob1
cfd1ad6abb
Fix some bugs in PROP and local saving interfaces
2012-08-09 21:28:46 +01:00
jacob1
af8b8fc3a8
don't upload NULL saves
2012-08-09 21:18:09 +01:00
jacob1
d9cba09363
photon heating/cooling
2012-08-09 21:17:38 +01:00
jacob1
f568bf2135
actually add dcolor getting, implement tpt.display_mode
2012-08-09 21:15:56 +01:00
jacob1
9bb4fbce3a
fix set_property not checking stacked particles, add dcolor property setting/getting
2012-08-09 21:08:04 +01:00
jacob1
2972f55a60
Reset emp flash when the save is cleared/loaded
2012-08-09 20:48:19 +01:00
jacob1
7e3c73f66f
Fix graphics function crash
2012-08-06 19:35:28 +01:00
jacksonmj
f641fca065
Fix salt/water proportions when dissolving into DSTW as well
2012-08-03 00:53:18 +01:00
jacksonmj
34da698df1
Consistent proportions of WATR and SALT in SLTW
...
1 SALT + 3 WATR = 4 SLTW
2012-08-02 18:08:24 +01:00
jacksonmj
85e14302e0
Keep zoom window open when undoing
2012-08-02 17:28:58 +01:00
Simon Robertshaw
5cde976f7e
Fix zoom in deco mode
2012-08-02 17:18:58 +01:00
Simon Robertshaw
f1c493450a
Make console_ui cover up right menu margin
2012-08-02 14:34:35 +01:00
Simon Robertshaw
9f0f9c1acd
Remove intro text when using ptsave: handler
2012-08-02 14:27:08 +01:00
jacob1
daeddd5519
move some key stuff out of sdl_poll, zoom won't be triggered even when disabled by lua now
...
Conflicts:
src/interface.c
src/main.c
2012-08-02 14:26:44 +01:00
Simon Robertshaw
78a32775dd
Disable decorations by default
2012-08-02 00:18:17 +01:00
Simon Robertshaw
3f6921229b
Correct pasting text within existing text, courtesy of jacob1
2012-07-24 02:03:37 +02:00
jacksonmj
5e44345702
0 is a valid value for activeMenu
2012-07-20 00:52:23 +01:00
Savely Skresanov
dc01f09f0e
Now stickmen can shoot plasma.
2012-07-12 22:24:19 +07:00
jacksonmj
61f39f5464
Add ptypes.enabled checks to a few more places
2012-07-09 20:09:29 +01:00
jacksonmj
3e1d3cd5a6
Salt should only melt ice that is above saltwater freezing temperature
2012-07-09 19:21:40 +01:00
cracker64
e7035233fd
Optimization for GoL, Added brush size and mouse wheel to lua!
2012-07-08 00:00:47 -04:00
cracker64
5f3c10a684
This should fix PLNT lag just a little bit... (mostly after shooting through NEUT)
2012-07-07 23:15:37 -03:00
Simon Robertshaw
7294e0685a
Ensure an array terminator is only written if the signs array actually exists.
2012-07-06 13:23:41 +02:00
jacksonmj
a925eea52c
C5 should not explode when touching cold INSL
2012-06-30 00:13:34 +01:00
Simon Robertshaw
b83c2bebbe
Ensure any clicks on stacked save link signs only open the first found sign.
2012-06-29 21:47:54 +02:00
jacksonmj
509b84b4f1
Stop STKM being able to jump on the bottom of the screen
2012-06-29 00:50:52 +01:00
jacksonmj
9144733aeb
Prevent acid from eating broken glass
2012-06-29 00:41:30 +01:00
jacksonmj
637ee194e0
Prevent STKM falling through activated PVOD with a ctype that isn't STKM
2012-06-29 00:36:38 +01:00