jacksonmj
29a63795dd
Preventing creation of invalid types also prevented use of air/temp tools
2011-02-16 20:56:43 +00:00
jacksonmj
7ef2363f90
Crash when element with invalid type is created
...
Generally due to an invalid ctype for clone.
2011-02-15 22:24:29 +00:00
jacksonmj
d5fcee7a1e
Makefile - libregex for mingw32, and change icc spaces to tab
2011-02-15 22:07:24 +00:00
Cracker64
b08c37342b
Commands in signs, some don't fit
2011-02-14 20:32:01 -05:00
jacksonmj
8c531c5286
FLAG_STAGNANT usage lost during rewrite
2011-02-13 21:59:45 +00:00
jacksonmj
99be47c8bd
Fix incorrect liquids movement
2011-02-13 21:43:19 +00:00
Simon
809289b13d
ALL GLORY TO THE SAVASK
2011-02-13 14:38:42 +00:00
Simon
e6ab5b0f36
Fix Clickable signs
2011-02-13 14:03:06 +00:00
Simon
b0b736d49e
Moved Gravity identifiers, added gravity mode and air mode to save format
2011-02-13 13:42:38 +00:00
jacksonmj
d57c5ef5e0
Visual Studio compatibility
...
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9
update with latest
2011-02-10 19:46:34 -05:00
jacksonmj
457ceeff0a
BCLN and GOO advection fix
2011-02-09 17:19:48 +00:00
Simon
3de4d163a5
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-02-09 15:56:30 +00:00
Cate
d5fe05d760
"Added Air modes using Gravitymode code"
2011-02-09 23:52:28 +08:00
jacksonmj
7c100f29c0
gol2 not resetting properly
...
Causes life to malfunction severely in some cases
2011-02-08 22:32:06 +00:00
jacksonmj
6bbc5328fc
Sound device not compulsory
2011-02-08 14:30:02 +00:00
jacksonmj
b85c29dee4
Prevent crashes in the event of ridiculous temperatures
2011-02-07 20:29:11 +00:00
jacksonmj
cb74b0bacf
Improve console element parsing
...
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
jacksonmj
29bd6e42f5
Correct some fancy mode graphics
2011-02-07 16:19:14 +00:00
jacksonmj
5fbb37ba60
Fix console particle number, coordinate parsing
2011-02-07 15:56:10 +00:00
jacksonmj
ee100cb4f0
Fix GoL deleting particle 0
2011-02-07 15:24:08 +00:00
jacksonmj
6749eb1960
More flood_parts fixes
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kill_part needs to update photon map, otherwise delete_part keeps
deleting the same photon, leading to infinite flood_parts recursion.
2011-02-06 20:24:20 +00:00
Cracker64
30d86813fc
hidden menu shows up correctly
2011-02-06 13:29:37 -05:00
jacksonmj
e791e21c3e
Fix x,y not always updating and particle # not showing when BETA defined
2011-02-06 17:52:35 +00:00
Cracker64
9844636593
particle # shows up again
2011-02-06 12:50:04 -05:00
jacksonmj
b7e50f521c
Fix flood_parts crashes
...
Crashes due to infinite recursion in flood_parts, which seemed to be caused by
the pmap being incorrect.
2011-02-06 17:16:49 +00:00
FacialTurd
3a4b7f6983
Uninitialised pointer segfault if not previously logged in - jacksonmj
2011-02-06 04:41:48 -08:00
jacksonmj
21d0dd0ca2
Better text wrapping
2011-02-05 15:44:29 +00:00
jacksonmj
196ccd1e36
Uninitialised pointer segfault if not previously logged in
2011-02-04 20:53:15 +00:00
jacksonmj
2569d244d4
Merge branch 'upstream' into dev
...
Conflicts:
src/powder.c
2011-02-04 19:59:50 +00:00
Simon
bb3964138c
Fix Antimatter
2011-02-04 13:09:48 +00:00
Simon
0d863dce94
Nobody likes extra line breaks]
2011-02-04 12:17:24 +00:00
Simon
aef66fbfe3
Session checking on startup and compatibility fixes
2011-02-04 12:16:45 +00:00
Simon
dd5ca12223
We don't want any buffer overflow, especially when reading file and user input
2011-02-04 11:42:11 +00:00
Simon
9469a3b46a
Merge with cracker, also fix version
2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28
merge jacksonmj's and much better string parsing because of a function i found.
2011-02-04 01:00:03 -05:00
Cracker64
b6f1ba977c
missed some corrections, fixes GoL
2011-02-03 17:28:08 -05:00
Cracker64
1755f08e44
variables and if statements for scripts, GoL is glitchy for me, i don't know why
2011-02-03 16:38:58 -05:00
jacksonmj
d21d1f7ba5
Merge branch 'upstream' into dev
2011-02-03 18:47:23 +00:00
Simon
525a59e280
Fixes from cracker64, also lolsounds
2011-02-03 15:37:55 +00:00
jacksonmj
54caad7a69
Possible fix for liquids transferring spark through INSL
2011-02-03 12:04:11 +00:00
jacksonmj
8aaaae1daf
Make PTCT/NTCT cool down even when covered with spark
...
Also fix typo in update_PHOT
2011-02-03 00:08:56 +00:00
jacksonmj
9d716cba47
Add menu sections (prevents menu_count exceeding msections size)
2011-02-02 21:12:34 +00:00
jacksonmj
5b1210714d
More fixes
...
Fix PHOT and FWRK.
Fix QRTZ conductivity (broken by removing PROP_CONDUCTS)
Add some things lost during rewrite: NTCT/PTCT not heated if INSL in the way;
boiling point varies with pressure.
2011-02-02 17:49:56 +00:00
Cracker64
db038e9643
HERE are the doubled memsets
2011-02-02 00:18:22 -05:00
Cracker64
2fb7c944cd
fix a few things, some memsets were doubled.
2011-02-02 00:15:57 -05:00
Cracker64
5383311cba
testing playing .wav files. lol sounds
2011-02-01 20:35:41 -05:00
jacksonmj
77bcac1a56
Small fixes
...
Fix nearest_part distance calculation
Rename air constants to avoid PLOSS clash with math.h
Prevent crashes due to bad lava ctype.
2011-02-01 16:06:48 +00:00
Cracker64
c558df240b
made set work with all of one type of a particle (set type dust deut) turns all dust into deut
2011-01-31 23:30:53 -05:00
Cracker64
fea297b2ac
Update with simon, and drawing SPRK on walls crash fix.
2011-01-31 22:53:32 -05:00