Commit Graph

322 Commits

Author SHA1 Message Date
Philip
a23d46a9f6 GOL works 100% now. todo: make some way to set GSPEED from ingame, and is the number of frames per generation. 2010-11-05 21:25:02 -04:00
Philip
068076a4ae Made it go faster, once per frame, and cool heat colors. 2010-11-05 01:22:43 -04:00
Philip
4ed5b47bff LOL GOL WORKS 2010-11-04 22:12:51 -04:00
Philip
443a861eaf forgot parentheses... 2010-11-02 23:20:56 -04:00
Philip
6c747bb350 Fix for ctrl-shift-alt click crash incase someone did it for some reason. 2010-11-02 21:39:06 -04:00
Philip
4e46f51bcf changed moving sign code so it doesn't modify the sign itself. 2010-11-01 23:56:06 -04:00
Philip
176ecb1197 eraser uses shift-alt instead of alt because linux alt-click is normally move window 2010-11-01 17:37:27 -04:00
Philip
edab61ec4d forgot to delete something 2010-11-01 12:58:22 -04:00
Philip
8f397f3a03 moving signs! i think everything still works, click the weird random extra button, someone can add an icon later. 2010-10-29 23:37:15 -04:00
Philip
bb3b1a52ac added specific element eraser again for my own uses sinces everyone else thinks its useless. alt-click to pick and then alt-click in the game to erase the picked element. you could then have right and left click be two different elements and alt-click on the eraser to keep two elements selected and an easy to use eraser as well 2010-10-28 19:31:06 -04:00
Philip
bff5961d60 updating 2010-10-28 19:18:06 -04:00
Philip
e4f9f77de9 Updating 2010-10-04 00:29:37 -04:00
Phil
ebb784de70 Much better interface for eraser. Doesnt deselect current elements.
alt-click on the element/type you want erased, it will be light blue.
alt-click in the game will then erase the selected element only.
everything else works normally and uneffected if you dont use it.
2010-09-12 20:34:47 -04:00
Phil
f94986a3ba updated to simon's latest 2010-09-11 20:17:52 -04:00
Phil
e5e6006bc8 Added element type eraser, right click on the menu section to delete and then on the eraser button. the type to erase will have a light blue box
also added two wires, PWPO and PWNE purely for no reason, pressure sensitive wires, just ignore them unless you like it.
2010-09-11 18:15:07 -04:00
Phil
a20e247674 New temp saving system, only loads from saves it makes right now, but it allows for much more temp accuracy, less than 1 degree. 2010-09-10 22:18:59 -04:00
Phil
6d70d1fdee Fixed wall eraser errors and loading of other saves. 2010-09-09 11:55:20 -04:00
Phil
8e3383909b Added specific element erase, right click on element in menu, then right click on eraser, the one to be erased will have a light blue box around it. works for walls too.
changed some wall code because it looks like someone just put random numbers in.
fixed a wall bug
2010-09-08 20:25:19 -04:00
Phil
d28edfa6a9 Fireworks glow in fancy display, fixed some crash errors they could cause. 2010-09-08 00:39:22 -04:00
Phil
eb7206aa30 Fireworks look much better, and random colors for each firework yay! 2010-09-07 20:32:51 -04:00
Phil
d7bb4932e6 OMFG fireworks, i think they are cool, right now it only shoots hot colored dust, but it can easily be something else, probably will make a special powder for it to explode later. 2010-09-07 10:03:32 -04:00
Phil
a54f5cb7a7 Fixed some temperature errors in the table, fixed some relative weights, and fixed the names on the sides. Renamed PT_PLEX to PT_C4 to make more sense, fixed ice/snow melting problem. made temp sign say N/A instead of 0 when there is nothing. 2010-09-07 00:00:26 -04:00
Phil
2c4b08696d updating 2010-09-06 23:10:00 -04:00
Phil
0749981503 Fixed some K errors 2010-09-04 22:01:10 -04:00
Phil
c5e80b4d8e should be all in K now, semi-conductors might be buggy, not sure why 2010-09-04 20:23:58 -04:00
Alex
21863c088b made makefile work properly 2010-09-04 17:12:41 -04:00
Felix Wallin
a11d647742 more work on kelvin 2010-09-04 17:40:26 +02:00
Felix Wallin
525f87fd6b Partly converted into Kelvin scale 2010-09-04 17:25:44 +02:00
Felix Wallin
d39f8b97a3 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2010-09-04 17:11:12 +02:00
Felix Wallin
81923fae6e Changed O2 diffussion, changed description 2010-09-04 16:49:08 +02:00
Simon
5a65265228 Thing of the Windows Users 2010-09-04 15:07:01 +01:00
Felix Wallin
8b92a1eb9b fixed http://powdertoy.co.uk/Forum.html?action=vthread&forum=5&topic=783 2010-09-03 22:23:41 +02:00
Felix Wallin
5b5a80c0af Added todo, const correctness. 2010-09-03 16:05:09 +02:00
Felix Wallin
aba3109f6f forgot to remove one thing 2010-09-03 15:03:37 +02:00
Felix Wallin
49ba3f196f added various things 2010-09-03 14:55:31 +02:00
Felix Wallin
62b3d78424 added opengl target for linux 2010-09-03 14:26:54 +02:00
Simon
bda99a105f Whoop, missed something 2010-09-03 10:35:02 +01:00
Simon
2f0d0f5d92 Fix for Linux building 2010-09-03 10:32:37 +01:00
FacialTurd
5fef47a1c2 2010-09-02 16:09:40 -07:00
Simon
274383105a Revert "does not compile at the moment, cause unknown, also. always use // for one line comments"
This reverts commit 32b1a2c3ab.
2010-09-03 00:06:18 +01:00
Felix Wallin
32b1a2c3ab does not compile at the moment, cause unknown, also. always use // for one line comments 2010-09-02 22:59:48 +02:00
Simon
5c0ffc799b More OpenGL work 2010-09-02 15:49:40 +01:00
Simon
33db9e22f7 Starting work on OpenGL 2010-09-01 14:49:45 +01:00
Simon
cf85eabee9 Fixed zoom, removed plastic, fixed oil, more moving around. Experimental Neutron behaviour 2010-09-01 11:40:29 +01:00
Simon
75d3e18fbf Rendering bugfixes, added Thermite 2010-08-29 15:37:22 +01:00
Simon
88091fd7b4 Fixes and stuff 2010-08-29 13:17:25 +01:00
Simon
1af2d330de Moves and fixes 2010-08-29 13:10:58 +01:00
Felix Wallin
0a283cee5d removed executable 2010-08-29 12:42:00 +02:00
Felix Wallin
0b072510f0 changed makefile 2010-08-29 12:41:45 +02:00
Simon
c0563111f8 Include some headers and move some functions 2010-08-29 10:25:53 +01:00