Commit Graph

76 Commits

Author SHA1 Message Date
Simon
2e401babb7 Python console 2011-03-22 17:58:52 +00:00
Simon
c096b2b14a More cracker fixes 2011-03-22 17:25:29 +00:00
Simon
7d56b33589 Fix some WIND bugs 2011-03-22 17:14:45 +00:00
Lieuwe
7e27282b92 you can now disable(tpt.disable_python) or enable(python) the python console :D 2011-03-18 19:42:23 +01:00
Lieuwe
96959503cd now warns about a disabled python console. 2011-03-18 19:02:09 +01:00
jacksonmj
56f966b4db Add some arguments to save build/parse functions
To make clipboard manipulation easier.
2011-03-18 12:41:36 +00:00
Lieuwe
34051303cf no need to include tpt_console.py on 64bit anymore. 2011-03-15 19:18:31 +01:00
Lieuwe
c33f6adae7 added #define PYEXT so you can use an external tpt_console.py on 64bit OSes 2011-03-13 18:45:40 +01:00
Cracker64
3b048f8a06 merge merge merge 2011-03-10 15:43:27 -05:00
Lieuwe
db07c1ee0c added #define to disable PYCONSOLE 2011-03-09 15:41:50 +01:00
Lieuwe
eab871c774 getheader now compiles python files 2011-03-03 20:33:48 +01:00
jacksonmj
ded7bdf30d Merge branch 'upstream' into dev
Conflicts:
	src/main.c
2011-02-26 19:32:51 +00:00
Simon
fa76c4b45c Increase minor version 2011-02-23 17:16:13 +00:00
Cracker64
a8439f221e updating 2011-02-22 20:55:09 -05:00
jacksonmj
c9725c6004 Merge branch 'upstream' into dev
Conflicts:
	src/main.c
2011-02-22 15:18:04 +00:00
Simon
ff1aca9524 Update version 2011-02-22 00:15:48 +00:00
jacksonmj
b3278cf888 Fix some compiler warnings 2011-02-20 20:46:26 +00:00
Simon
c6e2d17ffe Minor version 2011-02-19 18:36:08 +00:00
jacksonmj
a2091ede76 Move reset code to own function
Also clear persistent view when loading a save or clearing the screen.
2011-02-19 15:41:44 +00:00
jacksonmj
d57c5ef5e0 Visual Studio compatibility
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9 update with latest 2011-02-10 19:46:34 -05:00
jacksonmj
6bbc5328fc Sound device not compulsory 2011-02-08 14:30:02 +00:00
Simon
9469a3b46a Merge with cracker, also fix version 2011-02-04 10:24:35 +00:00
Cracker64
9064cabf28 merge jacksonmj's and much better string parsing because of a function i found. 2011-02-04 01:00:03 -05:00
Cracker64
b6f1ba977c missed some corrections, fixes GoL 2011-02-03 17:28:08 -05:00
Cracker64
fea297b2ac Update with simon, and drawing SPRK on walls crash fix. 2011-01-31 22:53:32 -05:00
Simon
b033a9655d Fix for liquids - jacksonmj 2011-01-31 22:10:34 +00:00
Simon
76e2193318 Fix version for Login 2011-01-31 20:16:12 +00:00
jacksonmj
f97990fedd Merge branch 'upstream' into dev 2011-01-30 22:36:15 +00:00
Cracker64
e18337a70a Added a console! it is pretty self explanitory 2011-01-30 01:23:24 -05:00
jacksonmj
5d34cae2e4 Consistent use of NGOL, better NSCN description 2011-01-29 11:20:34 +00:00
Cracker64
880ed33fc7 oops, silly copy file, and fixed the new GoL from simon's fail merging. 2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca update to latest 2011-01-28 18:54:50 -05:00
Cracker64
1b35811bd4 revert all limit changes, a little too glitchy, can be done later when current limit is reached. 2011-01-19 14:25:56 -05:00
Cracker64
ff01973658 made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8. 2011-01-19 13:48:59 -05:00
Cracker64
926450a9a3 more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu 2011-01-16 20:54:41 -05:00
Cracker64
b1e09d4216 Made GoL code work with more advanced rules with different life states, giving more interesting rules. 2011-01-16 01:29:49 -05:00
Cracker64
f242566e30 fix QRTZ spot saving, rotate should change FAN vector as well 2011-01-10 09:43:16 -05:00
Cracker64
6b06d37ca5 update with simon, and some other changes from jacksonmj. 2011-01-08 21:23:46 -05:00
Cracker64
5a37f32ca1 update with simon, and shift-v now does every other frame properly 2011-01-04 13:26:28 -05:00
Cracker64
6519fc167e 7 more gol types, fixed gol code to work with it. 2010-12-31 00:52:40 -05:00
Cracker64
e5ebf1fb41 updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode. 2010-12-22 00:13:01 -05:00
Cracker64
2dad930818 added spawnpoints for stickmen, so they respawn. 2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31 Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d 2010-12-18 02:14:53 -05:00
Cracker64
5b2c689394 another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. 2010-12-14 17:23:27 -05:00
Cracker64
23f828135a updated with icons, and some more fixes. 2010-12-12 20:13:05 -05:00
Cracker64
dc318fa14a more small changes/fixes. Generation count for GoL in debug, resets with 'r'. 2010-12-11 23:31:08 -05:00
Cracker64
95c4e49f53 Lots of small changes/fixes mentioned in my mod post. 2010-12-10 14:05:06 -05:00
Cracker64
d017764fbe Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes. 2010-12-08 14:53:53 -05:00
Cracker64
cbf41389a2 Bugfix for wifi, would cause a double spark if timed just right. updated to 2010-12-08 12:14:02 -05:00