Simon
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2e401babb7
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Python console
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2011-03-22 17:58:52 +00:00 |
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Simon
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c096b2b14a
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More cracker fixes
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2011-03-22 17:25:29 +00:00 |
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Simon
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7d56b33589
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Fix some WIND bugs
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2011-03-22 17:14:45 +00:00 |
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Lieuwe
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7e27282b92
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you can now disable(tpt.disable_python) or enable(python) the python console :D
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2011-03-18 19:42:23 +01:00 |
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Lieuwe
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96959503cd
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now warns about a disabled python console.
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2011-03-18 19:02:09 +01:00 |
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jacksonmj
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56f966b4db
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Add some arguments to save build/parse functions
To make clipboard manipulation easier.
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2011-03-18 12:41:36 +00:00 |
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Lieuwe
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34051303cf
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no need to include tpt_console.py on 64bit anymore.
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2011-03-15 19:18:31 +01:00 |
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Lieuwe
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c33f6adae7
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added #define PYEXT so you can use an external tpt_console.py on 64bit OSes
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2011-03-13 18:45:40 +01:00 |
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Cracker64
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3b048f8a06
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merge merge merge
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2011-03-10 15:43:27 -05:00 |
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Lieuwe
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db07c1ee0c
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added #define to disable PYCONSOLE
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2011-03-09 15:41:50 +01:00 |
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Lieuwe
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eab871c774
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getheader now compiles python files
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2011-03-03 20:33:48 +01:00 |
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jacksonmj
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ded7bdf30d
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Merge branch 'upstream' into dev
Conflicts:
src/main.c
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2011-02-26 19:32:51 +00:00 |
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Simon
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fa76c4b45c
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Increase minor version
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2011-02-23 17:16:13 +00:00 |
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Cracker64
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a8439f221e
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updating
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2011-02-22 20:55:09 -05:00 |
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jacksonmj
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c9725c6004
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Merge branch 'upstream' into dev
Conflicts:
src/main.c
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2011-02-22 15:18:04 +00:00 |
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Simon
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ff1aca9524
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Update version
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2011-02-22 00:15:48 +00:00 |
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jacksonmj
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b3278cf888
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Fix some compiler warnings
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2011-02-20 20:46:26 +00:00 |
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Simon
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c6e2d17ffe
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Minor version
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2011-02-19 18:36:08 +00:00 |
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jacksonmj
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a2091ede76
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Move reset code to own function
Also clear persistent view when loading a save or clearing the screen.
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2011-02-19 15:41:44 +00:00 |
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jacksonmj
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d57c5ef5e0
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Visual Studio compatibility
Also fix two compiler warnings
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2011-02-13 00:30:54 +00:00 |
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Cracker64
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e882dfecf9
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update with latest
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2011-02-10 19:46:34 -05:00 |
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jacksonmj
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6bbc5328fc
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Sound device not compulsory
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2011-02-08 14:30:02 +00:00 |
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Simon
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9469a3b46a
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Merge with cracker, also fix version
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2011-02-04 10:24:35 +00:00 |
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Cracker64
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9064cabf28
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merge jacksonmj's and much better string parsing because of a function i found.
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2011-02-04 01:00:03 -05:00 |
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Cracker64
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b6f1ba977c
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missed some corrections, fixes GoL
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2011-02-03 17:28:08 -05:00 |
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Cracker64
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fea297b2ac
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Update with simon, and drawing SPRK on walls crash fix.
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2011-01-31 22:53:32 -05:00 |
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Simon
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b033a9655d
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Fix for liquids - jacksonmj
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2011-01-31 22:10:34 +00:00 |
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Simon
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76e2193318
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Fix version for Login
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2011-01-31 20:16:12 +00:00 |
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jacksonmj
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f97990fedd
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Merge branch 'upstream' into dev
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2011-01-30 22:36:15 +00:00 |
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Cracker64
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e18337a70a
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Added a console! it is pretty self explanitory
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2011-01-30 01:23:24 -05:00 |
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jacksonmj
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5d34cae2e4
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Consistent use of NGOL, better NSCN description
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2011-01-29 11:20:34 +00:00 |
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Cracker64
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880ed33fc7
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oops, silly copy file, and fixed the new GoL from simon's fail merging.
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2011-01-28 19:58:54 -05:00 |
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Cracker64
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bcea95c5ca
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update to latest
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2011-01-28 18:54:50 -05:00 |
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Cracker64
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1b35811bd4
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revert all limit changes, a little too glitchy, can be done later when current limit is reached.
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2011-01-19 14:25:56 -05:00 |
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Cracker64
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ff01973658
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made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8.
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2011-01-19 13:48:59 -05:00 |
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Cracker64
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926450a9a3
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more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu
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2011-01-16 20:54:41 -05:00 |
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Cracker64
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b1e09d4216
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Made GoL code work with more advanced rules with different life states, giving more interesting rules.
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2011-01-16 01:29:49 -05:00 |
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Cracker64
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f242566e30
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fix QRTZ spot saving, rotate should change FAN vector as well
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2011-01-10 09:43:16 -05:00 |
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Cracker64
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6b06d37ca5
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update with simon, and some other changes from jacksonmj.
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2011-01-08 21:23:46 -05:00 |
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Cracker64
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5a37f32ca1
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update with simon, and shift-v now does every other frame properly
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2011-01-04 13:26:28 -05:00 |
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Cracker64
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6519fc167e
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7 more gol types, fixed gol code to work with it.
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2010-12-31 00:52:40 -05:00 |
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Cracker64
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e5ebf1fb41
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updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
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2010-12-22 00:13:01 -05:00 |
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Cracker64
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2dad930818
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added spawnpoints for stickmen, so they respawn.
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2010-12-18 23:22:10 -05:00 |
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Cracker64
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039a4e2f31
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Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d
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2010-12-18 02:14:53 -05:00 |
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Cracker64
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5b2c689394
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another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
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2010-12-14 17:23:27 -05:00 |
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Cracker64
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23f828135a
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updated with icons, and some more fixes.
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2010-12-12 20:13:05 -05:00 |
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Cracker64
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dc318fa14a
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more small changes/fixes. Generation count for GoL in debug, resets with 'r'.
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2010-12-11 23:31:08 -05:00 |
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Cracker64
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95c4e49f53
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Lots of small changes/fixes mentioned in my mod post.
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2010-12-10 14:05:06 -05:00 |
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Cracker64
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d017764fbe
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Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes.
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2010-12-08 14:53:53 -05:00 |
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Cracker64
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cbf41389a2
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Bugfix for wifi, would cause a double spark if timed just right. updated to
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2010-12-08 12:14:02 -05:00 |
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