jacob1
ffb88259d6
Split Simulation::IsValidElement into IsElement and IsElementOrNone
...
Allows finer control over whether you want none included or not.
Fixes some invalid things being allowed for element 0 in legacy lua api
Fixes {ctype} signs showing 0 instead of NONE
2021-04-11 23:20:33 -04:00
Tamás Bálint Misius
4d52531889
Ditch element and tool classes
2020-01-09 19:22:11 +01:00
jacob1
0078fb4c6f
Add DefaultProperties, replaces some of the case statements in create_part
...
The rest will will in a commit soon that adds the Create event and some other stuff
Lua events will come after that
PLSM default temp lowered to MAX_TEMP
2019-11-25 22:08:18 -05:00
Tamás Bálint Misius
0179cefc78
Flatten include trees
2019-04-20 15:36:11 +02:00
jacob1
67bc12de97
Fix issue where TPT was bought by EA
2018-04-01 15:26:13 -04:00
jacob1
fdd6618896
fix buying erase tool in a pack, increase price of erase tool to 5000
2018-03-31 23:09:11 -04:00
jacob1
07be209094
remove extra spacing in all the element files
2015-12-18 02:27:19 -05:00
jacob1
95ab91e91d
Remove .State property from all element files
2015-12-18 01:51:22 -05:00
jacob1
76ce2de1ce
change some wall descriptions a little
2013-06-23 20:40:19 -04:00
mniip
4d9b9b17d7
D:
2013-05-11 15:08:32 +04:00
jacob1
e493cf8a47
fix all tab spacing issues in all the element files
2013-03-13 15:54:34 -04:00
Simon Robertshaw
0558322709
Add icons for erase, improve icons for certain walls, fix issue #45
2012-08-04 15:26:55 +01:00
Simon Robertshaw
80044bb0f0
Renderer Presets and default graphics function
2012-07-18 17:22:35 +01:00
Simon Robertshaw
51b17badf4
A bit of refactoring (elements)
2012-05-07 17:59:50 +01:00