Commit Graph

3293 Commits

Author SHA1 Message Date
Simon
b92e6b391f Merge recent cracker changes 2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0 added SING, QRTZ and PQRT, see mod thread on forum. 2010-12-30 00:46:35 -05:00
Cracker64
081ad28435 updated with simons small changes 2010-12-29 17:55:14 -05:00
Simon
b57b017907 Disable key repeat, this breaks Zoom and other things 2010-12-29 22:30:20 +00:00
Simon
c913fd55d3 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 22:24:29 +00:00
Cracker64
8df470662f ARAY gets colored by FILT, woo 2010-12-29 17:22:18 -05:00
Simon
b2129bd129 Fix a bit of code readability 2010-12-29 21:33:21 +00:00
Simon
3715925dd9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 21:15:40 +00:00
Cracker64
5766f9aa7e 'd' and 's' will work normally if there is no stickman, otherwise shift-d and shift-s, corrected silly mistake 2010-12-29 14:35:38 -05:00
Cracker64
25b95e211e new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes. 2010-12-29 09:44:12 -05:00
Simon
713034ed61 Cracker Merge 2010-12-27 23:21:26 +00:00
Cracker64
761ea03882 added a basic coldflame explosive, ignites from CFLM or something cold. 2010-12-27 17:29:05 -05:00
Cracker64
c5c88529c2 slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling 2010-12-26 09:47:25 -05:00
Cracker64
0dbb53606b forgot PROP thing in powder.h, adjustments to heat glow and BOMB 2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812 updated with BOMB 2010-12-24 15:00:59 -05:00
Simon
16f7cdaef6 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-24 18:13:13 +00:00
Simon
b86e6d96d0 Forgot to change particle states table 2010-12-24 15:38:14 +00:00
Simon
8f22758990 More awesome 2010-12-24 15:04:48 +00:00
Simon
1983512b3d Hot metal glow for more views 2010-12-24 13:51:09 +00:00
Simon
db364c549f You know, stuff. 2010-12-24 12:51:39 +00:00
Felix Wallin
267e6a4511 added icc target 2010-12-24 00:11:25 +01:00
Felix Wallin
2e57ba16f3 small fix for indention 2010-12-23 21:53:18 +01:00
Cracker64
41d9dca73f oops, that wasn't needed 2010-12-23 15:48:11 -05:00
Cracker64
ff1255afd2 a fix for 1 pixel brush and flood fill crashing in certain builds. 2010-12-23 15:46:06 -05:00
Simon
bd9b01c3e2 Cracker Merge 2010-12-22 18:17:06 +00:00
Cracker64
321c570581 forgot to delete a note. 2010-12-22 01:31:22 -05:00
Cracker64
e5ebf1fb41 updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode. 2010-12-22 00:13:01 -05:00
Simon
69b0aa9ecc See if this works, changes to build dir and gitignore 2010-12-20 19:56:40 +00:00
Simon
4db77e2f9f Build should be a directory, not a file... 2010-12-20 19:51:38 +00:00
Simon
e09110dda3 Improvements to Makefile for OS X 2010-12-20 18:16:49 +00:00
Simon
e6ce8d7ef0 Remove static linking from makefile 2010-12-20 18:14:21 +00:00
Simon
5026bfa105 Revert "nice"
This reverts commit 14b4dfef87.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87 nice 2010-12-20 14:34:55 +01:00
Felix Wallin
cb6597f9e1 makefile changes 2010-12-20 14:05:36 +01:00
Simon
1e4e7ea475 Invis can now be used to turn photons into neutrons 2010-12-19 19:07:23 +00:00
Simon
314e937ec8 Allow building with Visual Studio, at the loss of some functionality, also, updates to version number 2010-12-19 18:39:39 +00:00
Simon
e380237cbc Fix merge 2010-12-19 17:29:30 +00:00
Simon
24e662bc2d BRAY is not blocked by INWR or ARAY 2010-12-19 15:46:02 +00:00
Simon
43ae955eac Powder.c, get out of that directory, you don't even compile. 2010-12-19 14:36:51 +00:00
Simon
49a1baffe2 Correct file 2010-12-19 14:32:40 +00:00
Simon
92d22ac590 Nibble is a noob, also fix for persistent mode bug 2010-12-19 14:20:38 +00:00
Cracker64
ee4bb84395 missed some parenthesis, caused some creating problems 2010-12-19 00:51:25 -05:00
Cracker64
2dad930818 added spawnpoints for stickmen, so they respawn. 2010-12-18 23:22:10 -05:00
Cracker64
039a4e2f31 Added second stickman for Lulz, it works great though, controlled by wasd. 's' was moved to ctrl-s and d is ctrl-d 2010-12-18 02:14:53 -05:00
Cracker64
809676a1dc added invertion to rotate, ctrl-shift-r, will invert x-axis. NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys 2010-12-17 01:35:27 -05:00
Cracker64
d1ca1af825 improved rotate, no longer deletes particles, and works with walls. 2010-12-16 13:40:01 -05:00
Cracker64
327ccb7bba a rotate tool! ctrl-r, then select the area, it will rotate counterclockwise, no properties are saved right now, it deletes and recreates. 2010-12-16 00:17:08 -05:00
Cracker64
5b2c689394 another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes. 2010-12-14 17:23:27 -05:00
Felix Wallin
9c805f8643 there we go 2010-12-14 21:59:37 +01:00
Felix Wallin
fae101b1df we obviously need the particle index 2010-12-14 21:43:28 +01:00