Tamás Bálint Misius
4aa58d6c0c
Fix crash on SPRK(ctype=0) being killed by PROT ( #344 )
2016-10-07 09:37:25 -04:00
jacob1
07be209094
remove extra spacing in all the element files
2015-12-18 02:27:19 -05:00
jacob1
95ab91e91d
Remove .State property from all element files
2015-12-18 01:51:22 -05:00
jacob1
dd102c1f11
fix possible crash when PROT removes spark on disabled elements
2015-05-10 21:16:53 -04:00
jacob1
be6551ceea
fixes to rndstore in VIBR/VIRS, remove goto in PROT
2015-01-07 19:04:11 -05:00
cracker64
a115e78952
More element optimizations!
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ACEL, changed a range check
DRAY, Fixed repetitive checking
GOLD, less rand()
PLNT, removed range checks, less rand()
PROT, used a switch()
VIBR, less rand()
VINE, less rand(), fixed growing along WOOD
VIRS, less rand()
2014-12-06 15:43:11 -05:00
jacob1
16ce3a68c0
more jacksonmj suggestions: save edgeMode in saves, BVBR absorption fix, life saving fix, DEUT graphics change, PROT fix, SOAP graphics fix
2014-11-21 15:41:22 -05:00
jacob1
c673f30e14
fixes suggested by jacksonmj in -dev
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fixes bugs in DMG, LIGH, PHOT, and QRTZ, also makes deut explosions less laggy when they hit the particle limit
2014-11-14 12:48:06 -05:00
jacob1
859fdece6a
prevent PROT from rapidly changing portal temps
2014-08-06 11:49:57 -04:00
jacob1
270a3837bc
PROT goes through portals
2014-04-25 21:08:09 -04:00
jacob1
c4dcb37de4
PROT with 0 life doesn't die
2013-10-10 17:13:11 -04:00
jacob1
d1e75c7a50
make PROT lasers easier to make, adjust velocities needed to make things when smashing PROT together, use FIRE_BLEND for PROT graphics
2013-09-28 20:31:35 -04:00
liquidcaesium
a376b72b36
LCRY + PROT = LCRY + PHOT
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Protons passing through active LCRY get turned into photons slowly, functioning as a powered converter in that manner.
2013-09-24 17:58:35 +03:00
jacob1
c6ba381424
make PROT more red, and VIRS burns less
2013-09-14 10:26:23 -04:00
jacob1
ae8e5e5c34
PROT+DEUT causes DEUT implosion (same as with NEUT, just negative pressure)
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Also PHOT+H2 now also make PROT+ELEC (which will not combine to make more H2)
2013-09-13 22:02:03 -04:00
jacksonmj
96221ff23e
Make effect of PROT on wifi and portals independent of channel temperature ranges
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Cold PROT decreases channel by 1, v cold by 10. Hot PROT increases channel by 1, v hot by 10.
Since the effect is specified in terms of effect on channel number not on temperature, this will
cause less problems if the temperature gap is ever decreased to add more channels.
2013-09-05 18:06:13 +01:00
jacob1
6c4f63be3b
proton collision reaction (might need to be modified). Also some ways to go to/from protons
2013-09-02 21:58:52 -04:00
jacob1
f1145f31f5
new element: PROT (protons) TODO: proton colliders to produce heavier elements
2013-09-01 21:52:38 -04:00