Tamás Bálint Misius
a2a8c876b3
Finalize latin-1 supplement changes
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Swap both versions of O with acute and grave accents
Fix a few ASCII-isms
Fix intro text; the latin-1 changes broke the line under The Powder Toy
2020-03-09 23:44:18 +03:00
mniip
e7c51a26d8
Fix some characters to account for gamma correction
2020-03-09 23:44:18 +03:00
mniip
bdb76a69b1
Add Latin-1 Supplement
2020-03-09 23:44:18 +03:00
mniip
35f8bd134a
Add the rest of the cyrillic block
2020-03-09 23:43:02 +03:00
mniip
ab0c043b54
Amend some characters in the cyrillic block
2020-03-09 20:16:43 +03:00
Saveliy Skresanov
6ebc6a64f8
Complete the main Cyrillic block (0x0400 - 0x045F).
2020-03-09 20:16:43 +03:00
Saveliy Skresanov
1ffbb307aa
Add Russian characters to the font.
2020-03-09 20:16:43 +03:00
suve
dd93bbdeb3
Add the --ignore-updates Sconscript option
2020-03-09 10:19:08 -04:00
jacob1
d2900760cc
Fix compilation with static SDL 2.0.10
2020-02-26 22:38:53 -05:00
jacob1
9e53612a5b
Version 95.0 (build 345)
2020-02-26 22:03:21 -05:00
jacob1
36c980ba6f
Fix --no-http compile
2020-02-23 23:06:57 -05:00
jacob1
89a5162448
restrict new LSNS features to version 95.0 also
2020-02-23 21:56:34 -05:00
Tamás Bálint Misius
82019ef020
Catch exception by reference rather than value
2020-02-23 23:43:11 +01:00
Tamás Bálint Misius
4f01130ecc
Restrict saved version to 95.0 if signs with macros are present
2020-02-23 23:37:01 +01:00
Tamás Bálint Misius
c6f653ac3c
Fix crash when overwriting existing local saves
2020-02-15 21:33:54 +01:00
jacob1
c868e79895
Fix TextPrompt::Blocking
2020-02-09 15:29:13 -05:00
jacob1
ffea880da1
Fix bug where deco renders on EMBR in save thumbnails
2020-02-09 14:10:27 -05:00
jacob1
051d70e6e2
Check for Security.Framework on mac
2020-02-08 14:22:01 -05:00
jacob1
88064970a3
whitespace fix
2020-02-08 14:22:01 -05:00
jacob1
6b73b2dd9b
Fix fighters sometimes loading from saves with no element
2020-02-08 11:10:53 -05:00
jacob1
ca8f4e3aac
replace mode: reset created element back to default properties, instead of just changing type
2020-02-08 10:40:29 -05:00
jacob1
1e23269dd4
Add "perfect circle brush" option (on by default), to allow using old circle brush
2020-02-03 00:20:46 -05:00
Tamás Bálint Misius
cb419cd85c
Failure to remove a tag shouldn't be fatal
2020-02-02 12:16:14 +01:00
Tamás Bálint Misius
a3d51b4138
Don't treat warnings as errors in MSVC ( fixes #686 )
2020-01-31 14:35:32 +01:00
Tamás Bálint Misius
3c6ae35cc4
Fix PMAPBITS compile-time sanity check
2020-01-24 22:25:15 +01:00
Tamás Bálint Misius
5dfda0c528
Only make the request a POST if POST parameters are present
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This is a compatibility thing, eww. This also fixes handling ptsave from the command line.
2020-01-21 22:54:52 +01:00
Tamás Bálint Misius
7330d0412a
Fix random warnings from clang 8.0.0
2020-01-21 14:43:22 +01:00
jacob1
467be1dcb9
change to 1L because technically the argument is a long
2020-01-20 11:16:33 -05:00
jacob1
0c588c48fe
allow making POST requests with empty body
2020-01-20 11:11:56 -05:00
jacob1
afefd045c8
split http.request into http.get and http.post (for api reasons)
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It's cleaner together, but it's not a good api.
2020-01-20 00:30:30 -05:00
jacob1
7c916a528a
Don't look at generated/ anymore (fixes compile error)
2020-01-20 00:29:21 -05:00
Tamás Bálint Misius
89282806e6
Make NOHTTP transparent to the Lua API
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Also, HTTPRequest:status would never have returned queued since
the request is started immediately on creation.
2020-01-18 01:33:40 +01:00
Tamás Bálint Misius
194c50ae3c
Much good #defining ENFORCE_HTTPS does if we don't include Config.h
2020-01-16 20:33:54 +01:00
Tamás Bálint Misius
fe87203eb4
Add HTTP API for Lua
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Also fix a bug with Requests where any connection that took
longer to finish than 15 seconds would be killed. Should have
used CURLOPT_CONNECTTIMEOUT instead of CURLOPT_TIMEOUT when
specifying the timeout, oops.
2020-01-16 20:05:31 +01:00
Tamás Bálint Misius
4d52531889
Ditch element and tool classes
2020-01-09 19:22:11 +01:00
QuanTech0
78203fc219
Division by Zero fix ( #689 )
2020-01-01 23:03:35 -05:00
jacob1
2576175762
remove unnecessary arguments to FloodINST. Fix random warning.
2019-12-23 00:34:21 -05:00
jacob1
5b4a0bf93b
Fix MSVC compile
2019-12-21 16:17:37 -05:00
Secundario
a05e20f1bf
Do a single CoordStack allocation per thread
2019-12-21 13:14:40 -05:00
Piotr Szegda
ac0bb01dec
Update appdata.xml ( #680 )
2019-12-21 11:50:47 -05:00
suve
110250fe6a
Guess best scale on startup ( #684 )
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Guess best window scale at startup
2019-12-21 17:39:32 +01:00
suve
e6e4c2ed1d
Add a man page
2019-12-21 17:38:33 +01:00
Tamás Bálint Misius
a43463b137
If you don't assign the callback, it won't be called
2019-12-17 10:49:35 +01:00
Tamás Bálint Misius
7629c98f22
Get rid of tiny callback classes, round No.1
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I say round No.1 because I'm not sure if there are any left.
Hopefully there aren't.
2019-12-16 21:20:33 +01:00
jacob1
131b965af2
Add Lua apis to interact with DefaultProperties, Create, CreateAllowed, and ChangeType
2019-12-09 22:32:30 -05:00
jacob1
bf7d182de5
Add CreateAllowed and ChangeType events
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Used in create_part, kill_part, and part_change_type, allows us to remove element-specific stuff in those functions
Note: difference between Create and ChangeType is that Create is called when we want to initialize default element properties, but ChangeType is called every time a particle is changed to that type, even if it doesn't need default properties set. ChangeType is mainly used for things that need accurate state tracking, like the stkm spawn status.
ChangeType is called every time a particle is changed to or from its type, which includes if the particle is deleted, and also Lua.
Neither of these functions are called when loading saves, that's probably an oversight, will fix later
2019-11-29 19:32:33 -05:00
jacob1
9993290b72
Add Create function, handles setting default properties for elements that need randomness or special code
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Most of the switch statement in create_part is gone. There's a few others that I will get rid of in future commits. There will also be a CreateAllowed function, and a ChangeType. ChangeType will handle stuff that is duplicated in both create_part and part_change_type. Considering making a Destroy function instead of ChangeType, though.
Later on, Lua events will be made for all 3
Credit to jacksonmj for the original design of all of this, I copied it into my mod years ago
2019-11-28 00:22:17 -05:00
Tamás Bálint Misius
5c1ea5ef0d
Blacklist SPRK in PCLN's and PBCN's ctypeDraw function
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Apparently it used to be blacklisted before ctype-drawing got redone.
2019-11-27 21:00:47 +01:00
jacob1
0078fb4c6f
Add DefaultProperties, replaces some of the case statements in create_part
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The rest will will in a commit soon that adds the Create event and some other stuff
Lua events will come after that
PLSM default temp lowered to MAX_TEMP
2019-11-25 22:08:18 -05:00
jacob1
459790ffe0
also allow nil here
2019-11-24 23:20:22 -05:00