remove some debugging
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@ -39,7 +39,6 @@ Thumbnail * SaveRenderer::Render(GameSave * save)
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dst = pData;
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for(int i = 0; i < height*CELL; i++)
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{
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printf("%d\n",i);
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memcpy(dst, src, (width*CELL)*PIXELSIZE);
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dst+=(width*CELL);///PIXELSIZE;
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src+=XRES+BARSIZE;
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