Hide cursor when selecting/pasting stamps, fixes iseeu #56
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@ -1377,7 +1377,7 @@ void GameView::OnDraw()
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{
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{
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ren->clearScreen(1.0f);
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ren->clearScreen(1.0f);
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ren->RenderBegin();
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ren->RenderBegin();
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if(activeBrush && currentMouse.X > 0 && currentMouse.X < XRES && currentMouse.Y > 0 && currentMouse.Y < YRES)
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if(selectMode == SelectNone && activeBrush && currentMouse.X > 0 && currentMouse.X < XRES && currentMouse.Y > 0 && currentMouse.Y < YRES)
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{
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{
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ui::Point finalCurrentMouse = c->PointTranslate(currentMouse);
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ui::Point finalCurrentMouse = c->PointTranslate(currentMouse);
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