From c7dd248ae3b3b71617ade8a1bbe3a28f25d3d03a Mon Sep 17 00:00:00 2001 From: Simon Robertshaw Date: Fri, 3 Aug 2012 17:19:22 +0100 Subject: [PATCH] Hide cursor when selecting/pasting stamps, fixes iseeu #56 --- src/game/GameView.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index 39211fc45..85f4330b2 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -1377,7 +1377,7 @@ void GameView::OnDraw() { ren->clearScreen(1.0f); ren->RenderBegin(); - if(activeBrush && currentMouse.X > 0 && currentMouse.X < XRES && currentMouse.Y > 0 && currentMouse.Y < YRES) + if(selectMode == SelectNone && activeBrush && currentMouse.X > 0 && currentMouse.X < XRES && currentMouse.Y > 0 && currentMouse.Y < YRES) { ui::Point finalCurrentMouse = c->PointTranslate(currentMouse);