fix renderer trying to use SDL
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parent
2725a32b8e
commit
c73d81b277
@ -5,11 +5,13 @@
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#else
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#else
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#include <unistd.h>
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#include <unistd.h>
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#endif
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#endif
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#ifdef USE_SDL
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#ifdef SDL_INC
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#ifdef SDL_INC
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#include "SDL/SDL.h"
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#include "SDL/SDL.h"
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#else
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#else
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#include "SDL.h"
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#include "SDL.h"
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#endif
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#endif
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#endif
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#include "OptionsView.h"
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#include "OptionsView.h"
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#include "gui/Style.h"
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#include "gui/Style.h"
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@ -167,10 +169,12 @@ OptionsView::OptionsView():
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FullscreenAction(OptionsView * v_){ v = v_; }
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FullscreenAction(OptionsView * v_){ v = v_; }
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virtual void ActionCallback(ui::Checkbox * sender)
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virtual void ActionCallback(ui::Checkbox * sender)
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{
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{
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#ifdef USE_SDL
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#if defined(MACOSX) && !SDL_VERSION_ATLEAST(1, 2, 15)
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#if defined(MACOSX) && !SDL_VERSION_ATLEAST(1, 2, 15)
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ErrorMessage::Blocking("Error", "fullscreen doesn't work on OS X");
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ErrorMessage::Blocking("Error", "fullscreen doesn't work on OS X");
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#else
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#else
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v->c->SetFullscreen(sender->GetChecked());
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v->c->SetFullscreen(sender->GetChecked());
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#endif
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#endif
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#endif
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}
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}
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};
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};
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