Prioritise ctypeDraw functions over sparking
This adds an exception from brush-based sparking behaviour for
elements that have a ctypeDraw function. A functionally equivalent
exception has been removed in de1fc0f
, thus making it impossible to
ctype-draw SPRK on a few elements that otherwise aren't sparkable,
such as CONV.
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@ -3104,7 +3104,7 @@ int Simulation::create_part(int p, int x, int y, int t, int v)
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if (t>=0 && t<PT_NUM && !elements[t].Enabled)
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if (t>=0 && t<PT_NUM && !elements[t].Enabled)
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return -1;
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return -1;
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if (t==PT_SPRK)
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if (t==PT_SPRK && !elements[TYP(pmap[y][x])].CtypeDraw)
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{
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{
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int type = TYP(pmap[y][x]);
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int type = TYP(pmap[y][x]);
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int index = ID(pmap[y][x]);
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int index = ID(pmap[y][x]);
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