save double scale mode setting on exit

This commit is contained in:
jacob1 2016-04-02 00:39:51 -04:00
parent 51ff868935
commit 623d9ca4b9

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@ -1180,6 +1180,7 @@ int main(int argc, char * argv[])
}
#endif
Client::Ref().SetPref("Scale", ui::Engine::Ref().GetScale());
ui::Engine::Ref().CloseWindow();
delete gameController;
delete ui::Engine::Ref().g;