made faster
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@ -1,7 +1,7 @@
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#ifndef DEFINE_H
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#define DEFINE_H
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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#define PATH_SEP "\\"
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#else
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#define PATH_SEP "/"
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@ -63,13 +63,13 @@ int draw_tool_xy(pixel *vid_buf, int x, int y, int b, unsigned pc);
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void draw_menu(pixel *vid_buf, int i, int hover);
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline void drawpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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#else
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extern inline void drawpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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#endif
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int drawchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a);
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#else
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extern inline int drawchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a);
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@ -97,7 +97,7 @@ int textnheight(char *s, int n, int w);
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int textwidthx(char *s, int w);
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline void blendpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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#else
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void blendpixel(pixel *vid, int x, int y, int r, int g, int b, int a);
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@ -21,19 +21,19 @@ __asm__ __volatile ("cpuid":\
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static char hex[] = "0123456789ABCDEF";
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//Signum function
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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extern _inline int isign(float i);
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#else
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extern inline int isign(float i);
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#endif
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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extern _inline unsigned clamp_flt(float f, float min, float max);
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#else
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extern inline unsigned clamp_flt(float f, float min, float max);
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#endif
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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extern _inline float restrict_flt(float f, float min, float max);
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#else
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extern inline float restrict_flt(float f, float min, float max);
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@ -299,7 +299,7 @@ static const part_type ptypes[PT_NUM] =
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{"2x2", PIXPACK(0xFFFF00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "2x2! (125/36)", TYPE_SOLID},
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{"DANI", PIXPACK(0x00FFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Day and Night! (34678/3678)", TYPE_SOLID},
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{"AMOE", PIXPACK(0xFF00FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Amoeba! (1358/357)", TYPE_SOLID},
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{"MOVE", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Move particles! (245/368)", TYPE_SOLID},
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{"MOVE", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "'Move' particles! Does not move things.. it is a life type(245/368)", TYPE_SOLID},
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{"PGOL", PIXPACK(0xE05010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Pseudo Life! (238/357)", TYPE_SOLID},
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{"DMOE", PIXPACK(0x500000), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Diamoeba! (5678/35678)", TYPE_SOLID},
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//Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weights Section H Ins(real world, by triclops200) Description
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@ -421,25 +421,25 @@ int try_move(int i, int x, int y, int nx, int ny);
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void kill_part(int i);
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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extern _inline int create_part(int p, int x, int y, int t);
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#else
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extern inline int create_part(int p, int x, int y, int t);
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#endif
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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extern _inline void delete_part(int x, int y);
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#else
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extern inline void delete_part(int x, int y);
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#endif
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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extern _inline int is_wire(int x, int y);
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#else
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extern inline int is_wire(int x, int y);
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#endif
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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extern _inline int is_wire_off(int x, int y);
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#else
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extern inline int is_wire_off(int x, int y);
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@ -447,7 +447,7 @@ extern inline int is_wire_off(int x, int y);
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void set_emap(int x, int y);
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int parts_avg(int ci, int ni);
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#else
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int parts_avg(int ci, int ni);
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@ -757,7 +757,7 @@ void draw_menu(pixel *vid_buf, int i, int hover)
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}
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline void drawpixel(pixel *vid, int x, int y, int r, int g, int b, int a)
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#else
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inline void drawpixel(pixel *vid, int x, int y, int r, int g, int b, int a)
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@ -776,7 +776,7 @@ inline void drawpixel(pixel *vid, int x, int y, int r, int g, int b, int a)
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vid[y*(XRES+BARSIZE)+x] = PIXRGB(r,g,b);
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int drawchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a)
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#else
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inline int drawchar(pixel *vid, int x, int y, int c, int r, int g, int b, int a)
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@ -1030,7 +1030,7 @@ int textwidthx(char *s, int w)
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return n;
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline void blendpixel(pixel *vid, int x, int y, int r, int g, int b, int a)
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#else
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inline void blendpixel(pixel *vid, int x, int y, int r, int g, int b, int a)
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@ -7,7 +7,7 @@
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#include "graphics.h"
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//Signum function
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int isign(float i)
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#else
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inline int isign(float i)
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@ -20,7 +20,7 @@ inline int isign(float i)
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return 0;
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline unsigned clamp_flt(float f, float min, float max)
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#else
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inline unsigned clamp_flt(float f, float min, float max)
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@ -33,7 +33,7 @@ inline unsigned clamp_flt(float f, float min, float max)
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return (int)(255.0f*(f-min)/(max-min));
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline float restrict_flt(float f, float min, float max)
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#else
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inline float restrict_flt(float f, float min, float max)
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60
src/powder.c
60
src/powder.c
@ -354,7 +354,7 @@ void kill_part(int i)
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pfree = i;
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int create_part(int p, int x, int y, int t)
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#else
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inline int create_part(int p, int x, int y, int t)
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@ -650,7 +650,7 @@ static void create_cherenkov_photon(int pp)
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parts[i].vy *= r;
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline void delete_part(int x, int y)
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#else
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inline void delete_part(int x, int y)
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@ -672,7 +672,7 @@ inline void delete_part(int x, int y)
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return;
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int is_wire(int x, int y)
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#else
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inline int is_wire(int x, int y)
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@ -681,7 +681,7 @@ inline int is_wire(int x, int y)
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return bmap[y][x]==6 || bmap[y][x]==7 || bmap[y][x]==3 || bmap[y][x]==8 || bmap[y][x]==11 || bmap[y][x]==12;
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int is_wire_off(int x, int y)
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#else
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inline int is_wire_off(int x, int y)
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@ -772,7 +772,7 @@ void set_emap(int x, int y)
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}
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}
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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_inline int parts_avg(int ci, int ni)
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#else
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inline int parts_avg(int ci, int ni)
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@ -845,24 +845,42 @@ void update_particles_i(pixel *vid, int start, int inc)
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for(int nnx=-1;nnx<2;nnx++)
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for(int nny=-1;nny<2;nny++)
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{
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if(ny+nny<4&&nx+nnx<4)//any way to make wrapping code smaller?
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if(ny+nny<4&&nx+nnx<4){//any way to make wrapping code smaller?
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gol2[XRES-5][YRES-5][golnum] ++;
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else if(ny+nny<4&&nx+nnx>=XRES-4)
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gol2[XRES-5][YRES-5][0] ++;
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}
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else if(ny+nny<4&&nx+nnx>=XRES-4){
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gol2[4][YRES-5][golnum] ++;
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else if(ny+nny>=YRES-4&&nx+nnx<4)
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gol2[4][YRES-5][0] ++;
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}
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else if(ny+nny>=YRES-4&&nx+nnx<4){
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gol2[XRES-5][4][golnum] ++;
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else if(nx+nnx<4)
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gol2[XRES-5][4][0] ++;
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}
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else if(nx+nnx<4){
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gol2[XRES-5][ny+nny][golnum] ++;
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else if(ny+nny<4)
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gol2[XRES-5][ny+nny][0] ++;
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}
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else if(ny+nny<4){
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gol2[nx+nnx][YRES-5][golnum] ++;
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else if(ny+nny>=YRES-4&&nx+nnx>=XRES-4)
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gol2[nx+nnx][YRES-5][0] ++;
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}
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else if(ny+nny>=YRES-4&&nx+nnx>=XRES-4){
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gol2[4][4][golnum] ++;
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else if(ny+nny>=YRES-4)
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gol2[4][4][0] ++;
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}
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else if(ny+nny>=YRES-4){
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gol2[nx+nnx][4][golnum] ++;
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else if(nx+nnx>=XRES-4)
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gol2[nx+nnx][4][0] ++;
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}
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else if(nx+nnx>=XRES-4){
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gol2[4][ny+nny][golnum] ++;
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else
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gol2[4][ny+nny][0] ++;
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}
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else{
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gol2[nx+nnx][ny+nny][golnum] ++;
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gol2[nx+nnx][ny+nny][0] ++;
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}
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}
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@ -872,13 +890,9 @@ void update_particles_i(pixel *vid, int start, int inc)
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for(nx=4;nx<XRES-4;nx++)
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for(ny=4;ny<YRES-4;ny++)
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{
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int neighbors = 0;
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for(int golnum = 1;golnum<NGOL;golnum++)
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{
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neighbors += gol2[nx][ny][golnum];
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}
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if(neighbors!=0)
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{
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int neighbors = gol2[nx][ny][0];
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if(neighbors==0)
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continue;
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for(int golnum = 1;golnum<NGOL;golnum++)
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for(int goldelete = 1;goldelete<10;goldelete++)
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{
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@ -889,11 +903,11 @@ void update_particles_i(pixel *vid, int start, int inc)
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else if(neighbors==goldelete&&gol[nx][ny]==golnum&&(grule[golnum][goldelete-1]==0||grule[golnum][goldelete-1]==2))
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parts[pmap[ny][nx]>>8].type = PT_NONE;
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}
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gol2[nx][ny][0] = 0;
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for(int z = 1;z<NGOL;z++)
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gol2[nx][ny][z] = 0;
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}
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}
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}
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if(CGOL==0)
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CGOL++;
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for(i=start; i<(NPART-starti); i+=inc)
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@ -1019,7 +1033,7 @@ void update_particles_i(pixel *vid, int start, int inc)
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}
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// interpolator
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#ifdef WIN32
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#if defined(WIN32) && !defined(__GNUC__)
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mv = max(fabsf(parts[i].vx), fabsf(parts[i].vy));
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#else
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mv = fmaxf(fabsf(parts[i].vx), fabsf(parts[i].vy));
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