The-Powder-Toy/src/Activity.h

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#pragma once
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#include "gui/interface/Window.h"
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class Activity
{
public:
virtual void Exit() {}
virtual void Show() {}
virtual void Hide() {}
virtual ~Activity() {}
};
class WindowActivity: public ui::Window, public Activity
{
public:
WindowActivity(ui::Point position, ui::Point size) :
ui::Window(position, size)
{
Show();
}
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void Exit() override
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{
Hide();
SelfDestruct();
}
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void Show() override
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{
MakeActiveWindow();
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}
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void Hide() override
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{
CloseActiveWindow();
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}
virtual ~WindowActivity() {}
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};