24 lines
572 B
C
24 lines
572 B
C
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//
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// Player.h
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// The Powder Toy
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//
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// Created by Simon Robertshaw on 04/06/2012.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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//
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#ifndef The_Powder_Toy_Player_h
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#define The_Powder_Toy_Player_h
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struct playerst
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{
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char comm; //command cell
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char pcomm; //previous command
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int elem; //element power
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float legs[16]; //legs' positions
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float accs[8]; //accelerations
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char spwn; //if stick man was spawned
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unsigned int frames; //frames since last particle spawn - used when spawning LIGH
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};
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#endif
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