2012-06-05 14:08:35 -05:00
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//
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// WallType.h
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// The Powder Toy
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//
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// Created by Simon Robertshaw on 04/06/2012.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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//
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#ifndef The_Powder_Toy_WallType_h
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#define The_Powder_Toy_WallType_h
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2012-08-13 09:43:57 -05:00
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#include "graphics/Graphics.h"
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class VideoBuffer;
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2012-06-05 14:08:35 -05:00
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struct wall_type
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{
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pixel colour;
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pixel eglow; // if emap set, add this to fire glow
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int drawstyle;
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2012-07-21 12:43:46 -05:00
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VideoBuffer * (*textureGen)(int, int, int);
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2012-06-05 14:08:35 -05:00
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const char *descs;
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};
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#endif
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