2012-05-07 11:59:50 -05:00
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#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_LOLZ PT_LOLZ 123
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Element_LOLZ::Element_LOLZ()
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{
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Identifier = "DEFAULT_PT_LOLZ";
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Name = "LOLZ";
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Colour = PIXPACK(0x569212);
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MenuVisible = 1;
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MenuSection = SC_CRACKER2;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 0.00f;
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Loss = 0.00f;
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Collision = 0.0f;
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Gravity = 0.0f;
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Diffusion = 0.0f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 0;
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Weight = 100;
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Temperature = 373.0f;
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HeatConduct = 40;
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Description = "Lolz";
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State = ST_GAS;
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Properties = TYPE_SOLID;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &Element_LOLZ::update;
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2012-07-18 11:22:35 -05:00
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2012-05-07 11:59:50 -05:00
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}
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2012-10-03 22:44:59 -05:00
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//#TPT-Directive ElementHeader Element_LOLZ static int RuleTable[9][9]
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int Element_LOLZ::RuleTable[9][9] =
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{
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{0,0,0,0,0,0,0,0,0},
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{1,0,0,0,0,0,1,0,0},
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{1,0,0,0,0,0,1,0,0},
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{1,0,0,1,1,0,0,1,0},
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{1,0,1,0,0,1,0,1,0},
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{1,0,1,0,0,1,0,1,0},
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{0,1,0,1,1,0,0,1,0},
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{0,1,0,0,0,0,0,1,0},
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{0,1,0,0,0,0,0,1,0},
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};
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2012-05-07 11:59:50 -05:00
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//#TPT-Directive ElementHeader Element_LOLZ static int update(UPDATE_FUNC_ARGS)
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int Element_LOLZ::update(UPDATE_FUNC_ARGS)
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{
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2012-10-04 19:16:57 -05:00
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sim->ISLOLZ = true;
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2012-05-07 11:59:50 -05:00
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return 0;
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}
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Element_LOLZ::~Element_LOLZ() {}
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