Remove the teamd.j2 templates used for starting the teamd. Add
teammgrd instead to manage all port channel related configuration
changes. Remove front panel port related configurations in
interfaces.j2 templates as well.
Remove teamd.sh script and use teammgrd to start all the teamd
processes. Remove all the logics in the start.sh script as well.
Update the sonic-swss submodule.
Signed-off-by: Shu0T1an ChenG <shuche@microsoft.com>
* [docker-orchagent]: Add vrfmgrd to supervisorctl
Signed-off-by: Marian Pritsak <marianp@mellanox.com>
* [sonic-vs]: Add vrfmgrd to supervisorctl
Signed-off-by: Marian Pritsak <marianp@mellanox.com>
- Move front panel ports and port channels MTU and IP configurations out of
the current /etc/network/interfaces file and store them in the configuration
database.
- The default MTU value for both front panel ports and the port channels is
9100. They are set via the minigraph or 9100 by default.
- Introduce portmgrd which will pick up the MTU configurations from the
configuration database.
- The updated intfmgrd will pick up IP address changes from the configuration
database.
- Update sonic-swss submodule
Signed-off-by: Shu0T1an ChenG <shuche@microsoft.com>
* Fix potential blackholing/looping traffic and refresh ipv6 neighbor to avoid CPU hit
In case ipv6 global addresses were configured on L3 interfaces and used for peering,
and routing protocol was using link-local addresses on the same interfaces as prefered nexthops,
the link-local addresses could be aged out after a while due to no activities towards the link-local
addresses themselves. And when we receive new routes with the link-local nexthops, SONiC won't insert
them to the HW, and thus cause looping or blackholing traffic.
Global ipv6 addresses on L3 interfaces between switches are refreshed by BGP keeplive and other messages.
On server facing side, traffic may hit fowarding plane only, and no refresh for the ipv6 neighbor entries regularly.
This could age-out the linux kernel ipv6 neighbor entries, and HW neighbor table entries could be removed,
and thus traffic going to those neighbors would hit CPU, and cause traffic drop and temperary CPU high load.
Also, if link-local addresses were not learned, we may not get them at all later.
It is intended to fix all above issues.
Changes:
Add ndisc6 package in swss docker and use it for ipv6 ndp ping to update the neighbors' state on Vlan interfaces
Change the default ipv6 neighbor reachable timer to 30mins
Add periodical ipv6 multicast ping to ff02::11 to get/refresh link-local neighbor info.
* Fix review comments:
Add PORTCHANNEL_INTERFACE interface for ipv6 multicast ping
format issue
* Combine regular L3 interface and portchannel interface for looping
* Add ndisc6 package to vs docker
* [docker-base] Instruct apt-get to NOT install 'recommended' or 'suggested' packages
* Modify docker-fpm-quagga, docker-snmp-sv2 and docker-sonic-vs Dockerfile templates in order to properly install .deb dependencies
* REDIS_SERVER depends on REDIS_TOOLS; ensure REDIS_TOOLS is always installed before REDIS_SERVER
* [vs]: add zebra/quagga/fpmsyncd in supervisord.conf
* setup the hostname for vs docker
* do not save to the disk for redis db
* install ipaddress module in vs docker
* update sonic-sairedis submodule