teamd: lacp: update port state according to partner's sync bit (#2793)
Backport of
54f137c105
According to 6.4.15 of IEEE 802.1AX-2014, Figure 6-22, the state that the
port is selected moves MUX state from DETACHED to ATTACHED.
But ATTACHED state does not mean that the port can send and receive user
frames. COLLECTING_DISTRIBUTION state is the state that the port can send
and receive user frames. To move MUX state from ATTACHED to
COLLECTING_DISTRIBUTION, the partner state should be sync as well as the
port selected.
In function lacp_port_actor_update(), only INFO_STATE_SYNCHRONIZATION
should be set to the actor.state when the port is selected.
INFO_STATE_COLLECTING and INFO_STATE_DISTRIBUTING should be set to false
with ATTACHED mode and set to true when INFO_STATE_SYNCHRONIZATION of
partner.state is set.
In function lacp_port_should_be_{enabled, disabled}(), we also need to
check the INFO_STATE_SYNCHRONIZATION bit of partner.state.
Signed-off-by: Hangbin Liu <liuhangbin@gmail.com>
Signed-off-by: Jiri Pirko <jiri@mellanox.com>
This commit is contained in:
parent
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commit
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@ -0,0 +1,71 @@
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commit 15b56de0f309c942f0f3a588f40944d078db97f9
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Author: Pavel Shirshov <pavelsh@microsoft.com>
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Date: Tue Apr 16 12:18:12 2019 -0700
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teamd: lacp: update port state according to partner's sync bit
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Backport of
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https://github.com/jpirko/libteam/commit/54f137c10579bf97800c61ebb13e732aa1d843e6#diff-f17610bfcc2bafe661a9f3ba496ebf12
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According to 6.4.15 of IEEE 802.1AX-2014, Figure 6-22, the state that the
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port is selected moves MUX state from DETACHED to ATTACHED.
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But ATTACHED state does not mean that the port can send and receive user
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frames. COLLECTING_DISTRIBUTION state is the state that the port can send
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and receive user frames. To move MUX state from ATTACHED to
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COLLECTING_DISTRIBUTION, the partner state should be sync as well as the
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port selected.
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In function lacp_port_actor_update(), only INFO_STATE_SYNCHRONIZATION
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should be set to the actor.state when the port is selected.
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INFO_STATE_COLLECTING and INFO_STATE_DISTRIBUTING should be set to false
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with ATTACHED mode and set to true when INFO_STATE_SYNCHRONIZATION of
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partner.state is set.
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In function lacp_port_should_be_{enabled, disabled}(), we also need to
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check the INFO_STATE_SYNCHRONIZATION bit of partner.state.
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Signed-off-by: Hangbin Liu <liuhangbin@gmail.com>
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Signed-off-by: Jiri Pirko <jiri@mellanox.com>
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diff --git a/teamd/teamd_runner_lacp.c b/teamd/teamd_runner_lacp.c
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index dae9086..5fa026a 100644
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--- a/teamd/teamd_runner_lacp.c
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+++ b/teamd/teamd_runner_lacp.c
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@@ -361,7 +361,8 @@ static int lacp_port_should_be_enabled(struct lacp_port *lacp_port)
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struct lacp *lacp = lacp_port->lacp;
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if (lacp_port_selected(lacp_port) &&
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- lacp_port->agg_lead == lacp->selected_agg_lead)
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+ lacp_port->agg_lead == lacp->selected_agg_lead &&
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+ lacp_port->partner.state & INFO_STATE_SYNCHRONIZATION)
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return true;
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return false;
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}
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@@ -371,7 +372,8 @@ static int lacp_port_should_be_disabled(struct lacp_port *lacp_port)
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struct lacp *lacp = lacp_port->lacp;
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if (!lacp_port_selected(lacp_port) ||
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- lacp_port->agg_lead != lacp->selected_agg_lead)
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+ lacp_port->agg_lead != lacp->selected_agg_lead ||
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+ !(lacp_port->partner.state & INFO_STATE_SYNCHRONIZATION))
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return true;
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return false;
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}
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@@ -966,9 +968,14 @@ static void lacp_port_actor_update(struct lacp_port *lacp_port)
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state |= INFO_STATE_LACP_ACTIVITY;
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if (lacp_port->lacp->cfg.fast_rate)
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state |= INFO_STATE_LACP_TIMEOUT;
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- if (lacp_port_selected(lacp_port))
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+ if (lacp_port_selected(lacp_port) &&
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+ lacp_port_agg_selected(lacp_port)) {
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state |= INFO_STATE_SYNCHRONIZATION;
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- state |= INFO_STATE_COLLECTING | INFO_STATE_DISTRIBUTING;
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+ state &= ~(INFO_STATE_COLLECTING | INFO_STATE_DISTRIBUTING);
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+ if (lacp_port->partner.state & INFO_STATE_SYNCHRONIZATION)
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+ state |= INFO_STATE_COLLECTING |
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+ INFO_STATE_DISTRIBUTING;
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+ }
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if (lacp_port->state == PORT_STATE_EXPIRED)
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state |= INFO_STATE_EXPIRED;
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if (lacp_port->state == PORT_STATE_DEFAULTED)
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@ -7,3 +7,4 @@
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0007-Skip-setting-the-same-hwaddr-to-lag-port-to-avoid-di.patch
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0008-teamd-register-change-handler-for-TEAM_IFINFO_CHANGE.patch
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0009-teamd-prevent-private-change-handler-reentrance.patch
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0010-teamd-lacp-update-port-state-according-to-partners-sy.patch
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