[teamd] Stop teamd after stopping swss in fast-reboot (#11210)
- Why I did it To optimize fast-reboot. Teamd can be stopped after bgp is stopped and after swss is stopped because the last LACP packet can be sent still since syncd is still running. Saves 15 sec on shutdown. - How I did it Defined in the manifest for teamd to be stopped after swss - How to verify it Run it on the switch. Signed-off-by: Stepan Blyschak <stepanb@nvidia.com>
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@ -19,7 +19,8 @@ $(DOCKER_TEAMD)_VERSION = 1.0.0
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$(DOCKER_TEAMD)_PACKAGE_NAME = teamd
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$(DOCKER_TEAMD)_PACKAGE_NAME = teamd
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$(DOCKER_TEAMD)_WARM_SHUTDOWN_BEFORE = syncd
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$(DOCKER_TEAMD)_WARM_SHUTDOWN_BEFORE = syncd
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$(DOCKER_TEAMD)_WARM_SHUTDOWN_AFTER = swss
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$(DOCKER_TEAMD)_WARM_SHUTDOWN_AFTER = swss
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$(DOCKER_TEAMD)_FAST_SHUTDOWN_BEFORE = swss
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$(DOCKER_TEAMD)_FAST_SHUTDOWN_BEFORE = syncd
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$(DOCKER_TEAMD)_FAST_SHUTDOWN_AFTER = swss
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SONIC_DOCKER_IMAGES += $(DOCKER_TEAMD)
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SONIC_DOCKER_IMAGES += $(DOCKER_TEAMD)
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SONIC_INSTALL_DOCKER_IMAGES += $(DOCKER_TEAMD)
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SONIC_INSTALL_DOCKER_IMAGES += $(DOCKER_TEAMD)
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