17792b8253
--------------------------------- - StreamConfigDialog: Valid subsequent protocol choices for a particular protocol in the simple protocol selection widget is no longer hardcoded - ProtocolManager is queried for validitity of each pair of possible protocols; signal-slot connections are made accordingly. This refactoring makes it easier to add a protocol to the simple protocol selection widget - ProtocolManager: populates and maintains a database of valid 'neighbour protocols' and implements a method - isValidNeighbour() to query the same for a pair of protocols - AbstractProtocol: new method protocolIdType() introduced to build the above database (in conjunction with the existing method protocolId(ProtocolIdType)); default implementation returns ProtocolIdNone - Protocols which include a valid/supported ProtocolIdType (eth/llc/ip) reimplement protocolIdType() to return the apporpirate ProtocolIdType. These are viz. - combo - eth - llc - snap - ip - Speed optimization while populating streamqueues if the protocolFrameValue/Size() does not vary across packets - AbstractProtocol: new methods to support the above optimization - isProtocolFrameValueVariable() - isProtocolFrameSizeVariable() - isProtocolFramePayloadValueVariable() - isProtocolFramePayloadSizeVariable() (each of the default implementations returns false indicating that the protocol frame value or frame size is fixed and not variable) - Protocols which support variable values/size (list follows) reimplement the above methods appropriately - combo - mac - dot3 - ip4 - tcp - udp - payload - StreamInfo::makePacket() moved to base class as StreamBase::frameValue() - StreamBase: all 'get' accessor functions made 'const' - class ProtocolManager: while registering a protocol, no need to pass the protocol name; ProtocolManager finds it out internally by using the protocol's shortName() method Fixes ----- - Fixed issue with port capture not starting the first time 'start capture' was clicked
65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
#ifndef _UDP_H
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#define _UDP_H
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#include "abstractprotocol.h"
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#include "udp.pb.h"
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#include "ui_udp.h"
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class UdpConfigForm : public QWidget, public Ui::udp
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{
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Q_OBJECT
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public:
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UdpConfigForm(QWidget *parent = 0);
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};
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class UdpProtocol : public AbstractProtocol
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{
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private:
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OstProto::Udp data;
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UdpConfigForm *configForm;
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enum udpfield
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{
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udp_srcPort = 0,
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udp_dstPort,
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udp_totLen,
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udp_cksum,
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udp_isOverrideTotLen,
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udp_isOverrideCksum,
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udp_fieldCount
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};
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public:
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UdpProtocol(StreamBase *stream, AbstractProtocol *parent = 0);
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virtual ~UdpProtocol();
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static AbstractProtocol* createInstance(StreamBase *stream,
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AbstractProtocol *parent = 0);
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virtual quint32 protocolNumber() const;
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virtual void protoDataCopyInto(OstProto::Protocol &protocol) const;
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virtual void protoDataCopyFrom(const OstProto::Protocol &protocol);
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virtual QString name() const;
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virtual QString shortName() const;
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virtual quint32 protocolId(ProtocolIdType type) const;
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virtual int fieldCount() const;
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virtual AbstractProtocol::FieldFlags fieldFlags(int index) const;
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virtual QVariant fieldData(int index, FieldAttrib attrib,
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int streamIndex = 0) const;
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virtual bool setFieldData(int index, const QVariant &value,
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FieldAttrib attrib = FieldValue);
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virtual bool isProtocolFrameValueVariable() const;
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virtual QWidget* configWidget();
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virtual void loadConfigWidget();
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virtual void storeConfigWidget();
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};
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#endif
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