041f500e65
The crash can happen before mainWindow is allocated. Don't remember how that happens, but I have seen it happen!
263 lines
7.2 KiB
C++
263 lines
7.2 KiB
C++
/*
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Copyright (C) 2018 Srivats P.
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This file is part of "Ostinato"
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This is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#include "logswindow.h"
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#include "logsmodel.h"
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#include "modeltest.h"
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#include <QDockWidget>
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#include <QHeaderView>
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#include <QMainWindow>
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#include <QMovie>
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#include <QPropertyAnimation>
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extern QMainWindow *mainWindow;
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LogsWindow::LogsWindow(LogsModel *model, QWidget *parent)
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: QWidget(parent)
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{
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setupUi(this);
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logs->setModel(model);
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autoScroll->setChecked(true);
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logs->verticalHeader()->setHighlightSections(false);
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logs->verticalHeader()->setDefaultSectionSize(
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logs->verticalHeader()->minimumSectionSize());
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logs->setShowGrid(false);
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logs->setAlternatingRowColors(true);
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logs->horizontalHeader()->setSectionResizeMode(3, QHeaderView::Stretch);
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parentDock_ = qobject_cast<QDockWidget*>(parent);
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windowTitle_ = parentDock_->windowTitle();
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warnAnime_ = new QMovie(":/icons/anime_warn.gif", QByteArray(), this);
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errorAnime_ = new QMovie(":/icons/anime_error.gif", QByteArray(), this);
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alert_ = new QLabel("ALERT!", this,
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Qt::FramelessWindowHint|Qt::WindowStaysOnTopHint);
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alert_->setScaledContents(true);
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alert_->hide();
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alertAnime_ = new QPropertyAnimation(alert_, "geometry", this);
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alertAnime_->setDuration(2000);
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alertAnime_->setEasingCurve(QEasingCurve::InOutExpo);
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connect(level, SIGNAL(currentIndexChanged(int)),
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model, SLOT(setLogLevel(int)));
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connect(clear, SIGNAL(clicked()), model, SLOT(clear()));
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connect(parentDock_, SIGNAL(visibilityChanged(bool)),
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SLOT(when_visibilityChanged(bool)));
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connect(model, SIGNAL(rowsInserted(const QModelIndex&, int, int)),
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SLOT(when_rowsInserted(const QModelIndex&, int, int)));
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connect(logs->horizontalHeader(), SIGNAL(sectionResized(int, int, int)),
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logs, SLOT(resizeRowsToContents()));
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#if defined(QT_NO_DEBUG) || QT_VERSION < 0x050700
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logsModelTest_ = nullptr;
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#else
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logsModelTest_ = new ModelTest(model);
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#endif
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}
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LogsWindow::~LogsWindow()
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{
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delete warnAnime_;
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delete errorAnime_;
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delete logsModelTest_;
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}
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void LogsWindow::clearCurrentSelection()
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{
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logs->selectionModel()->clearCurrentIndex();
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logs->clearSelection();
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}
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void LogsWindow::when_visibilityChanged(bool visible)
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{
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if (visible) {
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logs->resizeRowsToContents();
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setState(kInfo);
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}
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isVisible_ = visible;
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qDebug("isVisible = %u", isVisible_);
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}
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void LogsWindow::when_rowsInserted(const QModelIndex &parent,
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int first, int last)
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{
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if (isVisible_)
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logs->resizeRowsToContents();
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State incrementalState = kInfo;
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for (int i = first; i <= last; i++) {
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// FIXME: use a user-role instead, so we don't need to know column and
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// have to compare strings?
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QString level = logs->model()->data(logs->model()->index(i, 1, parent))
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.toString();
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if (level == "Error") {
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incrementalState = kError;
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break; // Highest level - no need to look further
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}
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else if (level == "Warning") {
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incrementalState = kWarning;
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}
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}
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alert(incrementalState);
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if (incrementalState > state())
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setState(incrementalState);
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}
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void LogsWindow::on_autoScroll_toggled(bool checked)
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{
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if (checked) {
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connect(logs->model(),
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SIGNAL(rowsInserted(const QModelIndex&, int, int)),
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logs, SLOT(scrollToBottom()));
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}
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else {
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disconnect(logs->model(),
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SIGNAL(rowsInserted(const QModelIndex&, int, int)),
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logs, SLOT(scrollToBottom()));
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}
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}
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LogsWindow::State LogsWindow::state()
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{
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return state_;
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}
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void LogsWindow::setState(State state)
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{
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if (isVisible_)
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return;
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state_ = state;
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notify();
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}
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QLabel* LogsWindow::tabIcon()
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{
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QList<QTabBar*> tabBars = mainWindow->findChildren<QTabBar*>();
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foreach(QTabBar* tabBar, tabBars) {
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for (int i = 0; i < tabBar->count(); i++) {
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if (tabBar->tabText(i).startsWith(windowTitle_)) {
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QLabel *icon = qobject_cast<QLabel*>(
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tabBar->tabButton(i, QTabBar::LeftSide));
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if (!icon) { // Lazy create
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icon = new QLabel();
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tabBar->setTabButton(i, QTabBar::LeftSide, icon);
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}
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return icon;
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}
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}
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}
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return nullptr;
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}
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//! Popup and animate a big icon
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void LogsWindow::alert(State state)
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{
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if (state == kInfo)
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return;
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// start - center of main window
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QRect start;
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QWidget *view = mainWindow;
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if (!view)
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return;
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alert_->setParent(view);
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alert_->raise();
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start.setSize(QSize(256, 256).scaled(view->size()/2, Qt::KeepAspectRatio));
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start.moveCenter(QPoint(view->size().width()/2,
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view->size().height()/2));
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// end - center of logs window if visible, tab icon otherwise
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QPoint c;
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QLabel *icon = tabIcon();
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view = isVisible_ ? dynamic_cast<QWidget*>(this) : mainWindow;
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if (icon && !isVisible_) {
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c = icon->geometry().center(); // in icon's parent (tabBar) coords
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c = icon->mapFromParent(c); // in icon's own coords
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c = icon->mapTo(view, c); // in mainWindow's coords
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} else {
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c = view->geometry().center();
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c = view->mapTo(mainWindow, c); // in mainWindow's coords
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}
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QRect end;
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end.moveCenter(c);
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switch (state) {
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case kError:
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alert_->setPixmap(QPixmap(":/icons/error.svg"));
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break;
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case kWarning:
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alert_->setPixmap(QPixmap(":/icons/warn.svg"));
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break;
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default:
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Q_UNREACHABLE();
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break;
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}
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alertAnime_->setStartValue(start);
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alertAnime_->setEndValue(end);
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alert_->show(); // ensure it's visible before starting animation
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alertAnime_->start();
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}
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//! Show tab icon
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void LogsWindow::notify()
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{
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QString annotation;
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QMovie *anime = nullptr;
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// Stop all animations before we start a new one
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warnAnime_->stop();
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errorAnime_->stop();
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switch (state()) {
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case kError:
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anime = errorAnime_;
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annotation = " - Error(s)";
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break;
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case kWarning:
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anime = warnAnime_;
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annotation = " - Warning(s)";
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break;
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case kInfo:
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default:
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break;
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}
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QLabel *icon = tabIcon(); // NOTE: we may not have a icon if not tabified
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if (icon) {
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if (anime) {
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icon->setMovie(anime);
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anime->start();
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}
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else
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icon->clear();
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icon->adjustSize();
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}
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parentDock_->setWindowTitle(windowTitle_ + annotation);
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}
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