19 lines
314 B
C++
19 lines
314 B
C++
#ifndef WALLTYPE_H_
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#define WALLTYPE_H_
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#include "graphics/Graphics.h"
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class VideoBuffer;
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struct wall_type
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{
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pixel colour;
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pixel eglow; // if emap set, add this to fire glow
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int drawstyle;
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VideoBuffer * (*textureGen)(int, int, int);
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const char *name;
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const char *identifier;
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const char *descs;
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};
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#endif
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