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The-Powder-Toy/src/simulation/elements/SLTW.cpp

98 lines
2.0 KiB
C++

#include "simulation/Elements.h"
//#TPT-Directive ElementClass Element_SLTW PT_SLTW 27
Element_SLTW::Element_SLTW()
{
Identifier = "DEFAULT_PT_SLTW";
Name = "SLTW";
Colour = PIXPACK(0x4050F0);
MenuVisible = 1;
MenuSection = SC_LIQUID;
Enabled = 1;
Advection = 0.6f;
AirDrag = 0.01f * CFDS;
AirLoss = 0.98f;
Loss = 0.95f;
Collision = 0.0f;
Gravity = 0.1f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 2;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 20;
Weight = 35;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 75;
Description = "Saltwater, conducts electricity, difficult to freeze.";
State = ST_LIQUID;
Properties = TYPE_LIQUID|PROP_CONDUCTS|PROP_LIFE_DEC|PROP_NEUTPENETRATE;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = 252.05f;
LowTemperatureTransition = PT_ICEI;
HighTemperature = 383.0f;
HighTemperatureTransition = ST;
Update = &Element_SLTW::update;
}
//#TPT-Directive ElementHeader Element_SLTW static int update(UPDATE_FUNC_ARGS)
int Element_SLTW::update(UPDATE_FUNC_ARGS)
{
int r, rx, ry;
for (rx=-1; rx<2; rx++)
for (ry=-1; ry<2; ry++)
if (BOUNDS_CHECK && (rx || ry))
{
r = pmap[y+ry][x+rx];
switch (r&0xFF)
{
case PT_SALT:
if (!(rand()%2000))
sim->part_change_type(r>>8,x+rx,y+ry,PT_SLTW);
break;
case PT_PLNT:
if (!(rand()%40))
sim->kill_part(r>>8);
break;
case PT_RBDM:
case PT_LRBD:
if ((sim->legacy_enable||parts[i].temp>(273.15f+12.0f)) && !(rand()%100))
{
sim->part_change_type(i,x,y,PT_FIRE);
parts[i].life = 4;
parts[i].ctype = PT_WATR;
}
break;
case PT_FIRE:
if (parts[r>>8].ctype!=PT_WATR)
{
sim->kill_part(r>>8);
if(!(rand()%30)){
sim->kill_part(i);
return 1;
}
}
break;
case PT_NONE:
break;
default:
continue;
}
}
return 0;
}
Element_SLTW::~Element_SLTW() {}