16 lines
291 B
C++
16 lines
291 B
C++
#pragma once
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#include "common/String.h"
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#include "graphics/Pixel.h"
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class VideoBuffer;
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struct wall_type
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{
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pixel colour;
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pixel eglow; // if emap set, add this to fire glow
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int drawstyle;
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VideoBuffer * (*textureGen)(int, int, int);
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String name;
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ByteString identifier;
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String descs;
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};
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