The-Powder-Toy/src/simulation/elements/STNE.cpp
Tamás Bálint Misius 0179cefc78
Flatten include trees
2019-04-20 15:36:11 +02:00

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#include "simulation/ElementCommon.h"
//#TPT-Directive ElementClass Element_STNE PT_STNE 5
Element_STNE::Element_STNE()
{
Identifier = "DEFAULT_PT_STNE";
Name = "STNE";
Colour = PIXPACK(0xA0A0A0);
MenuVisible = 1;
MenuSection = SC_POWDERS;
Enabled = 1;
Advection = 0.4f;
AirDrag = 0.04f * CFDS;
AirLoss = 0.94f;
Loss = 0.95f;
Collision = -0.1f;
Gravity = 0.3f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 1;
Flammable = 0;
Explosive = 0;
Meltable = 5;
Hardness = 1;
Weight = 90;
Temperature = R_TEMP+0.0f +273.15f;
HeatConduct = 150;
Description = "Heavy particles. Meltable.";
Properties = TYPE_PART;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 983.0f;
HighTemperatureTransition = PT_LAVA;
Update = NULL;
}
Element_STNE::~Element_STNE() {}