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The-Powder-Toy/elements/fsep.cpp
Simon Robertshaw b0ea52690b Initial
2012-01-08 17:39:03 +00:00

36 lines
761 B
C++

#include "element.h"
int update_FSEP(UPDATE_FUNC_ARGS) {
int r, rx, ry;
if (parts[i].life<=0) {
r = sim->create_part(i, x, y, PT_PLSM);
if (r!=-1)
parts[r].life = 50;
return 1;
} else if (parts[i].life < 40) {
parts[i].life--;
if ((rand()%10)==0) {
r = sim->create_part(-1, (rx=x+rand()%3-1), (ry=y+rand()%3-1), PT_PLSM);
if (r!=-1)
parts[r].life = 50;
}
}
else {
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if (!r)
continue;
if (((r&0xFF)==PT_SPRK || (parts[i].temp>=(273.15+400.0f))) && 1>(rand()%15))
{
if (parts[i].life>40) {
parts[i].life = 39;
}
}
}
}
return 0;
}