The-Powder-Toy/src/simulation/tools/GravTool.cpp
jacob1 f8f70a3f77 Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
2012-09-07 00:52:56 +01:00

18 lines
474 B
C++

#include "simulation/Tools.h"
#include "simulation/Simulation.h"
//#TPT-Directive ToolClass Tool_Grav TOOL_GRAV 4
Tool_Grav::Tool_Grav()
{
Identifier = "DEFAULT_TOOL_GRAV";
Name = "GRAV";
Colour = PIXPACK(0xCCCCFF);
Description = "Creates a short-lasting gravity well";
}
int Tool_Grav::Perform(Simulation * sim, Particle * cpart, int x, int y, float strength)
{
sim->gravmap[((y/CELL)*(XRES/CELL))+(x/CELL)] += 0.03f*strength;
return 1;
}
Tool_Grav::~Tool_Grav() {}