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The-Powder-Toy/src/simulation/elements/VIBR.cpp
Tamás Bálint Misius ca6c67c16c
Factor functions shared between elements into headers
The signature duplication was getting out of hand; too easy to get wrong.
2023-12-09 16:37:49 +01:00

254 lines
5.5 KiB
C++

#include "simulation/ElementCommon.h"
#include "VIBR.h"
void Element::Element_VIBR()
{
Identifier = "DEFAULT_PT_VIBR";
Name = "VIBR";
Colour = 0x005000_rgb;
MenuVisible = 1;
MenuSection = SC_NUCLEAR;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 0.85f;
Loss = 0.00f;
Collision = 0.0f;
Gravity = 0.0f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 0;
Hardness = 0;
Weight = 100;
DefaultProperties.temp = 273.15f;
HeatConduct = 251;
Description = "Vibranium. Stores energy and releases it in violent explosions.";
Properties = TYPE_SOLID|PROP_LIFE_DEC;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = ITH;
HighTemperatureTransition = NT;
Update = &Element_VIBR_update;
Graphics = &Element_VIBR_graphics;
}
int Element_VIBR_update(UPDATE_FUNC_ARGS)
{
auto &sd = SimulationData::CRef();
auto &elements = sd.elements;
int rndstore = 0;
if (!parts[i].life) //if not exploding
{
//Heat absorption code
if (parts[i].temp > 274.65f)
{
parts[i].tmp++;
parts[i].temp -= 3;
}
else if (parts[i].temp < 271.65f)
{
parts[i].tmp--;
parts[i].temp += 3;
}
//Pressure absorption code
if (sim->pv[y/CELL][x/CELL] > 2.5)
{
parts[i].tmp += 7;
sim->pv[y/CELL][x/CELL]--;
}
else if (sim->pv[y/CELL][x/CELL] < -2.5)
{
parts[i].tmp -= 2;
sim->pv[y/CELL][x/CELL]++;
}
//initiate explosion counter
if (parts[i].tmp > 1000)
parts[i].life = 750;
}
else //if it is exploding
{
//Release sparks before explode
rndstore = sim->rng.gen();
if (parts[i].life < 300)
{
auto rx = rndstore%3-1;
auto ry = (rndstore>>2)%3-1;
rndstore = rndstore >> 4;
auto r = pmap[y+ry][x+rx];
if (TYP(r) && TYP(r) != PT_BREC && (elements[TYP(r)].Properties&PROP_CONDUCTS) && !parts[ID(r)].life)
{
parts[ID(r)].life = 4;
parts[ID(r)].ctype = TYP(r);
sim->part_change_type(ID(r),x+rx,y+ry,PT_SPRK);
}
}
//Release all heat
if (parts[i].life < 500)
{
auto rx = rndstore%7-3;
auto ry = (rndstore>>3)%7-3;
auto r = pmap[y+ry][x+rx];
if (TYP(r) && TYP(r)!=PT_VIBR && TYP(r)!=PT_BVBR && elements[TYP(r)].HeatConduct && (TYP(r)!=PT_HSWC||parts[ID(r)].life==10))
{
parts[ID(r)].temp += parts[i].tmp*3;
parts[i].tmp = 0;
}
}
//Explosion code
if (parts[i].life == 1)
{
if (!parts[i].tmp2)
{
rndstore = sim->rng.gen();
int index = sim->create_part(-3,x+((rndstore>>4)&3)-1,y+((rndstore>>6)&3)-1,PT_ELEC);
if (index != -1)
parts[index].temp = 7000;
index = sim->create_part(-3,x+((rndstore>>8)&3)-1,y+((rndstore>>10)&3)-1,PT_PHOT);
if (index != -1)
parts[index].temp = 7000;
int rx = ((rndstore>>12)&3)-1;
rndstore = sim->rng.gen();
index = sim->create_part(-1,x+rx-1,y+rndstore%3-1,PT_BREC);
if (index != -1)
parts[index].temp = 7000;
sim->create_part(i, x, y, PT_EXOT);
parts[i].tmp2 = (rndstore>>2)%1000;
parts[i].temp=9000;
sim->pv[y/CELL][x/CELL] += 50;
return 1;
}
else
{
parts[i].tmp2 = 0;
parts[i].temp = 273.15f;
parts[i].tmp = 0;
}
}
}
//Neighbor check loop
for (auto rx = -1; rx <= 1; rx++)
{
for (auto ry = -1; ry <= 1; ry++)
{
if (rx || ry)
{
auto r = pmap[y+ry][x+rx];
if (!r)
continue;
if (parts[i].life)
{
//Makes EXOT around it get tmp to start exploding too
if ((TYP(r)==PT_VIBR || TYP(r)==PT_BVBR))
{
if (!parts[ID(r)].life)
parts[ID(r)].tmp += 45;
else if (parts[i].tmp2 && parts[i].life > 75 && sim->rng.chance(1, 2))
{
parts[ID(r)].tmp2 = 1;
parts[i].tmp = 0;
}
}
else if (TYP(r)==PT_CFLM)
{
parts[i].tmp2 = 1;
parts[i].tmp = 0;
}
}
else
{
//Melts into EXOT
if (TYP(r) == PT_EXOT && sim->rng.chance(1, 25))
{
sim->part_change_type(i, x, y, PT_EXOT);
return 1;
}
}
//VIBR+ANAR=BVBR
if (parts[i].type != PT_BVBR && TYP(r) == PT_ANAR)
{
sim->part_change_type(i,x,y,PT_BVBR);
sim->pv[y/CELL][x/CELL] -= 1;
}
}
}
}
for (auto trade = 0; trade < 9; trade++)
{
if (!(trade%2))
rndstore = sim->rng.gen();
auto rx = rndstore%7-3;
rndstore >>= 3;
auto ry = rndstore%7-3;
rndstore >>= 3;
if (rx || ry)
{
auto r = pmap[y+ry][x+rx];
if (TYP(r) != PT_VIBR && TYP(r) != PT_BVBR)
continue;
if (parts[i].tmp > parts[ID(r)].tmp)
{
auto transfer = parts[i].tmp - parts[ID(r)].tmp;
parts[ID(r)].tmp += transfer/2;
parts[i].tmp -= transfer/2;
break;
}
}
}
if (parts[i].tmp < 0)
parts[i].tmp = 0; // only preventing because negative tmp doesn't save
return 0;
}
int Element_VIBR_graphics(GRAPHICS_FUNC_ARGS)
{
int gradient = cpart->tmp/10;
if (gradient >= 100 || cpart->life)
{
*colr = (int)(fabs(sin(exp((750.0f-cpart->life)/170)))*200.0f);
if (cpart->tmp2)
{
*colg = *colr;
*colb = 255;
}
else
{
*colg = 255;
*colb = *colr;
}
*firea = 90;
*firer = *colr;
*fireg = *colg;
*fireb = *colb;
*pixel_mode = PMODE_NONE;
*pixel_mode |= FIRE_BLEND;
}
else if (gradient < 100)
{
*colr += (int)restrict_flt(gradient*2.0f,0,255);
*colg += (int)restrict_flt(gradient*2.0f,0,175);
*colb += (int)restrict_flt(gradient*2.0f,0,255);
*firea = (int)restrict_flt(gradient*.6f,0,60);
*firer = *colr/2;
*fireg = *colg/2;
*fireb = *colb/2;
*pixel_mode |= FIRE_BLEND;
}
return 0;
}