0078fb4c6f
The rest will will in a commit soon that adds the Create event and some other stuff Lua events will come after that PLSM default temp lowered to MAX_TEMP
47 lines
878 B
C++
47 lines
878 B
C++
#include "simulation/ElementCommon.h"
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//#TPT-Directive ElementClass Element_STNE PT_STNE 5
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Element_STNE::Element_STNE()
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{
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Identifier = "DEFAULT_PT_STNE";
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Name = "STNE";
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Colour = PIXPACK(0xA0A0A0);
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MenuVisible = 1;
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MenuSection = SC_POWDERS;
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Enabled = 1;
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Advection = 0.4f;
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AirDrag = 0.04f * CFDS;
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AirLoss = 0.94f;
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Loss = 0.95f;
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Collision = -0.1f;
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Gravity = 0.3f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 5;
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Hardness = 1;
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Weight = 90;
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HeatConduct = 150;
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Description = "Heavy particles. Meltable.";
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Properties = TYPE_PART;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = 983.0f;
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HighTemperatureTransition = PT_LAVA;
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Update = NULL;
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}
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Element_STNE::~Element_STNE() {}
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