121 lines
2.3 KiB
C++
121 lines
2.3 KiB
C++
#include "simulation/ElementCommon.h"
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static int update(UPDATE_FUNC_ARGS);
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static int graphics(GRAPHICS_FUNC_ARGS);
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void Element::Element_POLO()
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{
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Identifier = "DEFAULT_PT_POLO";
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Name = "POLO";
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Colour = PIXPACK(0x506030);
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MenuVisible = 1;
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MenuSection = SC_NUCLEAR;
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Enabled = 1;
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Advection = 0.4f;
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AirDrag = 0.01f * CFDS;
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AirLoss = 0.99f;
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Loss = 0.95f;
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Collision = 0.0f;
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Gravity = 0.4f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 1;
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Flammable = 0;
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Explosive = 0;
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Meltable = 1;
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Hardness = 0;
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PhotonReflectWavelengths = 0x000FF200;
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Weight = 90;
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DefaultProperties.temp = 388.15f;
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HeatConduct = 251;
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Description = "Polonium, highly radioactive. Decays into NEUT and heats up.";
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Properties = TYPE_PART|PROP_NEUTPASS|PROP_RADIOACTIVE|PROP_LIFE_DEC|PROP_DEADLY;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = 526.95f;
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HighTemperatureTransition = PT_LAVA;
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Update = &update;
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Graphics = &graphics;
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}
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constexpr int COOLDOWN = 15;
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constexpr int LIMIT = 5;
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static int update(UPDATE_FUNC_ARGS)
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{
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int r = sim->photons[y][x];
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if (parts[i].tmp < LIMIT && !parts[i].life)
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{
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if (RNG::Ref().chance(1, 10000) && !parts[i].tmp)
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{
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int s = sim->create_part(-3, x, y, PT_NEUT);
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if (s >= 0)
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{
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parts[i].life = COOLDOWN;
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parts[i].tmp++;
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parts[i].temp = ((parts[i].temp + parts[s].temp) + 600.0f) / 2.0f;
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parts[s].temp = parts[i].temp;
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}
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}
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if (r && RNG::Ref().chance(1, 100))
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{
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int s = sim->create_part(-3, x, y, PT_NEUT);
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if (s >= 0)
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{
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parts[i].temp = ((parts[i].temp + parts[ID(r)].temp + parts[ID(r)].temp) + 600.0f) / 3.0f;
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parts[i].life = COOLDOWN;
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parts[i].tmp++;
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parts[ID(r)].temp = parts[i].temp;
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parts[s].temp = parts[i].temp;
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parts[s].vx = parts[ID(r)].vx;
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parts[s].vy = parts[ID(r)].vy;
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}
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}
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}
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if (parts[i].tmp2 >= 10)
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{
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sim->part_change_type(i,x,y,PT_PLUT);
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parts[i].temp = (parts[i].temp+600.0f)/2.0f;
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return 1;
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}
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if (TYP(r) == PT_PROT)
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{
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parts[i].tmp2++;
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sim->kill_part(ID(r));
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}
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if (parts[i].temp < 388.15f)
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{
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parts[i].temp += 0.2f;
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}
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return 0;
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}
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static int graphics(GRAPHICS_FUNC_ARGS)
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{
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if (cpart->tmp >= LIMIT)
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{
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*colr = 0x70;
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*colg = 0x70;
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*colb = 0x70;
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}
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else
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*pixel_mode |= PMODE_GLOW;
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return 0;
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}
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