The-Powder-Toy/src/simulation/elements/GOLD.cpp
2020-01-09 19:22:11 +01:00

111 lines
2.3 KiB
C++

#include "simulation/ElementCommon.h"
#include "simulation/Air.h"
static int update(UPDATE_FUNC_ARGS);
static int graphics(GRAPHICS_FUNC_ARGS);
void Element::Element_GOLD()
{
Identifier = "DEFAULT_PT_GOLD";
Name = "GOLD";
Colour = PIXPACK(0xDCAD2C);
MenuVisible = 1;
MenuSection = SC_SOLIDS;
Enabled = 1;
Advection = 0.0f;
AirDrag = 0.00f * CFDS;
AirLoss = 0.90f;
Loss = 0.00f;
Collision = 0.0f;
Gravity = 0.0f;
Diffusion = 0.00f;
HotAir = 0.000f * CFDS;
Falldown = 0;
Flammable = 0;
Explosive = 0;
Meltable = 1;
Hardness = 0;
PhotonReflectWavelengths = 0x3C038100;
Weight = 100;
HeatConduct = 251;
Description = "Corrosion resistant metal, will reverse corrosion of iron.";
Properties = TYPE_SOLID|PROP_CONDUCTS|PROP_HOT_GLOW|PROP_LIFE_DEC|PROP_NEUTPASS;
LowPressure = IPL;
LowPressureTransition = NT;
HighPressure = IPH;
HighPressureTransition = NT;
LowTemperature = ITL;
LowTemperatureTransition = NT;
HighTemperature = 1337.0f;
HighTemperatureTransition = PT_LAVA;
Update = &update;
Graphics = &graphics;
}
static int update(UPDATE_FUNC_ARGS)
{
int rx, ry, r, rndstore;
static int checkCoordsX[] = { -4, 4, 0, 0 };
static int checkCoordsY[] = { 0, 0, -4, 4 };
//Find nearby rusted iron (BMTL with tmp 1+)
for(int j = 0; j < 8; j++){
rndstore = RNG::Ref().gen();
rx = (rndstore % 9)-4;
rndstore >>= 4;
ry = (rndstore % 9)-4;
if ((!rx != !ry) && BOUNDS_CHECK) {
r = pmap[y+ry][x+rx];
if(!r) continue;
if(TYP(r)==PT_BMTL && parts[ID(r)].tmp)
{
parts[ID(r)].tmp = 0;
sim->part_change_type(ID(r), x+rx, y+ry, PT_IRON);
}
}
}
//Find sparks
if(!parts[i].life)
{
for(int j = 0; j < 4; j++){
rx = checkCoordsX[j];
ry = checkCoordsY[j];
if (BOUNDS_CHECK) {
r = pmap[y+ry][x+rx];
if(!r) continue;
if(TYP(r)==PT_SPRK && parts[ID(r)].life && parts[ID(r)].life<4)
{
sim->part_change_type(i, x, y, PT_SPRK);
parts[i].life = 4;
parts[i].ctype = PT_GOLD;
}
}
}
}
if (TYP(sim->photons[y][x]) == PT_NEUT)
{
if (RNG::Ref().chance(1, 7))
{
sim->kill_part(ID(sim->photons[y][x]));
}
}
return 0;
}
static int graphics(GRAPHICS_FUNC_ARGS)
{
int rndstore = RNG::Ref().gen();
*colr += (rndstore % 10) - 5;
rndstore >>= 4;
*colg += (rndstore % 10)- 5;
rndstore >>= 4;
*colb += (rndstore % 10) - 5;
return 0;
}