The-Powder-Toy/elements/sltw.cpp
Simon Robertshaw b0ea52690b Initial
2012-01-08 17:39:03 +00:00

31 lines
751 B
C++

#include "element.h"
int update_SLTW(UPDATE_FUNC_ARGS) {
int r, rx, ry;
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
if (!r)
continue;
if ((r&0xFF)==PT_SALT && 1>(rand()%10000))
sim->kill_part(r>>8);
if ((r&0xFF)==PT_PLNT&&5>(rand()%1000))
sim->kill_part(r>>8);
if (((r&0xFF)==PT_RBDM||(r&0xFF)==PT_LRBD) && !sim->legacy_enable && parts[i].temp>(273.15f+12.0f) && 1>(rand()%500))
{
sim->part_change_type(i,x,y,PT_FIRE);
parts[i].life = 4;
}
if ((r&0xFF)==PT_FIRE){
sim->kill_part(r>>8);
if(1>(rand()%150)){
sim->kill_part(i);
return 1;
}
}
}
return 0;
}