The-Powder-Toy/elements/gbmb.cpp
Simon Robertshaw b0ea52690b Initial
2012-01-08 17:39:03 +00:00

27 lines
568 B
C++

#include "element.h"
int update_GBMB(UPDATE_FUNC_ARGS) {
int rx,ry,r;
if (parts[i].life<=0)
{
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
{
r = pmap[y+ry][x+rx];
if(!r)
continue;
if((r&0xFF)!=PT_BOMB && (r&0xFF)!=PT_GBMB &&
(r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN &&
(r&0xFF)!=PT_DMND)
{
parts[i].life=60;
break;
}
}
}
if(parts[i].life>20)
sim->gravmap[(y/CELL)*(XRES/CELL)+(x/CELL)] = 20;
if(parts[i].life<20 && parts[i].life>=1)
sim->gravmap[(y/CELL)*(XRES/CELL)+(x/CELL)] = -80;
return 0;
}