86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
#include "element.h"
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int update_BOMB(UPDATE_FUNC_ARGS) {
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int r, rx, ry, nb;
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//Spark is used so much now that it should be a seperate element.
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if (parts[i].tmp==1) {
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if (sim->ptypes[r&0xFF].properties & (TYPE_SOLID | TYPE_PART | TYPE_LIQUID) && !(sim->ptypes[r&0xFF].properties & PROP_SPARKSETTLE)) {
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sim->kill_part(i);
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return 1;
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}
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}
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} else if (parts[i].tmp==0) {
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for (rx=-2; rx<3; rx++)
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for (ry=-2; ry<3; ry++)
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((r&0xFF)!=PT_BOMB && (r&0xFF)!=PT_DMND && (r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN && (r&0xFF)!=PT_BCLN) {
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int rad = 8;
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int nxi;
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int nxj;
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pmap[y][x] = 0;
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for (nxj=-(rad+1); nxj<=(rad+1); nxj++)
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for (nxi=-(rad+1); nxi<=(rad+1); nxi++)
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if ((pow(nxi,2))/(pow((rad+1),2))+(pow(nxj,2))/(pow((rad+1),2))<=1) {
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nb = sim->create_part(-1, x+nxi, y+nxj, PT_BOMB);
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if (nb!=-1) {
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parts[nb].tmp = 1;
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parts[nb].life = 50;
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parts[nb].temp = MAX_TEMP;
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parts[nb].vx = rand()%20-10;
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parts[nb].vy = rand()%20-10;
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}
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}
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for (nxj=-rad; nxj<=rad; nxj++)
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for (nxi=-rad; nxi<=rad; nxi++)
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if ((pow(nxi,2))/(pow(rad,2))+(pow(nxj,2))/(pow(rad,2))<=1)
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if ((pmap[y+nxj][x+nxi]&0xFF)!=PT_DMND && (pmap[y+nxj][x+nxi]&0xFF)!=PT_CLNE && (pmap[y+nxj][x+nxi]&0xFF)!=PT_PCLN && (pmap[y+nxj][x+nxi]&0xFF)!=PT_BCLN) {
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sim->delete_part(x+nxi, y+nxj, 0);//it SHOULD kill anything but the exceptions above, doesn't seem to always work
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sim->pv[(y+nxj)/CELL][(x+nxi)/CELL] += 0.1f;
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nb = sim->create_part(-1, x+nxi, y+nxj, PT_BOMB);
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if (nb!=-1) {
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parts[nb].tmp = 2;
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parts[nb].life = 2;
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parts[nb].temp = MAX_TEMP;
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}
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}
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//create_parts(x, y, 9, 9, PT_BOMB);
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//create_parts(x, y, 8, 8, PT_NONE);
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sim->kill_part(i);
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return 1;
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}
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}
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}
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return 0;
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}
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int graphics_BOMB(GRAPHICS_FUNC_ARGS)
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{
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if (cpart->tmp==0) {
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//Normal bomb
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*pixel_mode |= PMODE_FLARE;
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}
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else if(cpart->tmp==2)
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{
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//Flash
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*pixel_mode = PMODE_FLAT | FIRE_ADD;
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*colr = *colg = *colb = *firer = *fireg = *fireb = *firea = 255;
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}
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else
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{
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//Flying spark
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*pixel_mode = PMODE_SPARK | PMODE_ADD;
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*cola = 4*cpart->life;
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}
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return 0;
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}
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