76 lines
1.5 KiB
C++
76 lines
1.5 KiB
C++
#include "element.h"
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int update_BANG(UPDATE_FUNC_ARGS) {
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int r, rx, ry, nb;
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if(parts[i].tmp==0)
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{
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if(parts[i].temp>=673.0f)
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parts[i].tmp = 1;
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else
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((r&0xFF)==PT_FIRE || (r&0xFF)==PT_PLSM)
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{
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parts[i].tmp = 1;
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}
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else if ((r&0xFF)==PT_SPRK || (r&0xFF)==PT_LIGH)
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{
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parts[i].tmp = 1;
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}
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}
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}
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else if(parts[i].tmp==1)
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{
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int tempvalue = 2;
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sim->flood_prop(x, y, offsetof(Particle, tmp), &tempvalue, 0);
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}
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else if(parts[i].tmp==2)
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{
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parts[i].tmp = 3;
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}
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else if(parts[i].tmp>=3)
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{
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float otemp = parts[i].temp-275.13f;
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//Explode!!
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sim->pv[y/CELL][x/CELL] += 0.5f;
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parts[i].tmp = 0;
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if(!(rand()%3))
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{
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if(!(rand()%2))
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{
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sim->create_part(i, x, y, PT_FIRE);
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parts[i].temp = restrict_flt((MAX_TEMP/4)+otemp, MIN_TEMP, MAX_TEMP);
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}
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else
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{
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sim->create_part(i, x, y, PT_SMKE);
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parts[i].temp = restrict_flt((MAX_TEMP/4)+otemp, MIN_TEMP, MAX_TEMP);
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}
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}
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else
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{
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if(!(rand()%15))
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{
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sim->create_part(i, x, y, PT_BOMB);
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parts[i].tmp = 1;
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parts[i].life = 50;
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parts[i].temp = restrict_flt((MAX_TEMP/3)+otemp, MIN_TEMP, MAX_TEMP);
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parts[i].vx = rand()%20-10;
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parts[i].vy = rand()%20-10;
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}
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else
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{
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sim->kill_part(i);
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}
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}
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return 1;
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}
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return 0;
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}
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