The-Powder-Toy/src/elements/h2.c
jacksonmj 42cfb74c2b Remove blocking walls from pmap
2.5% speed increase on a screen full of water
2011-08-27 18:37:03 +08:00

35 lines
833 B
C

#include <element.h>
int update_H2(UPDATE_FUNC_ARGS)
{
int r,rx,ry,rt;
for (rx=-2; rx<3; rx++)
for (ry=-2; ry<3; ry++)
if (x+rx>=0 && y+ry>=0 && x+rx<XRES && y+ry<YRES && (rx || ry))
{
r = pmap[y+ry][x+rx];
rt = (r&0xFF);
if (!r)
continue;
if (pv[y/CELL][x/CELL] > 8.0f && rt == PT_DESL) // This will not work. DESL turns to fire above 5.0 pressure
{
part_change_type(r>>8,x+rx,y+ry,PT_WATR);
part_change_type(i,x,y,PT_OIL);
}
if ((r&0xFF)==PT_FIRE)
{
parts[r>>8].temp=2473.15;
if(parts[r>>8].tmp&0x02)
parts[r>>8].temp=3473;
parts[r>>8].tmp |= 1;
}
if ((r&0xFF)==PT_FIRE || (r&0xFF)==PT_PLSM || (r&0xFF)==PT_LAVA)
{
create_part(i,x,y,PT_FIRE);
parts[i].temp+=(rand()/(RAND_MAX/100));
parts[i].tmp |= 1;
}
}
return 0;
}