150 lines
4.5 KiB
C++
150 lines
4.5 KiB
C++
#include "simulation/Elements.h"
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//#TPT-Directive ElementClass Element_CRAY PT_CRAY 167
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Element_CRAY::Element_CRAY()
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{
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Identifier = "DEFAULT_PT_CRAY";
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Name = "CRAY";
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Colour = PIXPACK(0xBBFF00);
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MenuVisible = 1;
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MenuSection = SC_ELEC;
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Enabled = 1;
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Advection = 0.0f;
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AirDrag = 0.00f * CFDS;
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AirLoss = 0.90f;
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Loss = 0.00f;
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Collision = 0.0f;
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Gravity = 0.0f;
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Diffusion = 0.00f;
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HotAir = 0.000f * CFDS;
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Falldown = 0;
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Flammable = 0;
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Explosive = 0;
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Meltable = 0;
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Hardness = 1;
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Weight = 100;
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Temperature = R_TEMP+0.0f +273.15f;
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HeatConduct = 0;
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Description = "Particle Ray Emitter. Creates a beam of particles set by ctype, range is set by tmp";
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State = ST_SOLID;
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Properties = TYPE_SOLID|PROP_LIFE_DEC;
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LowPressure = IPL;
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LowPressureTransition = NT;
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HighPressure = IPH;
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HighPressureTransition = NT;
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LowTemperature = ITL;
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LowTemperatureTransition = NT;
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HighTemperature = ITH;
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HighTemperatureTransition = NT;
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Update = &Element_CRAY::update;
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}
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//#TPT-Directive ElementHeader Element_CRAY static int update(UPDATE_FUNC_ARGS)
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int Element_CRAY::update(UPDATE_FUNC_ARGS)
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{
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int r, nxx, nyy, docontinue, nxi, nyi, rx, ry, nr, ry1, rx1;
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// set ctype to things that touch it if it doesn't have one already
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if(parts[i].ctype<=0 || parts[i].ctype>=PT_NUM || !sim->elements[parts[i].ctype].Enabled) {
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int r, rx, ry;
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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if (x+rx>=0 && y+ry>=0 && x+rx<XRES && y+ry<YRES)
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{
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r = sim->photons[y+ry][x+rx];
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if (!r)
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((r&0xFF)!=PT_CRAY && (r&0xFF)!=PT_PSCN && (r&0xFF)!=PT_INST && (r&0xFF)!=PT_METL && (r&0xFF)!=PT_SPRK && (r&0xFF)<PT_NUM)
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{
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parts[i].ctype = r&0xFF;
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parts[i].temp = parts[r>>8].temp;
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}
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}
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} else if (parts[i].life==0) { // only fire when life is 0, but nothing sets the life right now
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for (rx=-1; rx<2; rx++)
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for (ry=-1; ry<2; ry++)
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if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
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{
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r = pmap[y+ry][x+rx];
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if (!r)
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continue;
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if ((r&0xFF)==PT_SPRK && parts[r>>8].life==3) { //spark found, start creating
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unsigned int colored = 0;
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bool destroy = parts[r>>8].ctype==PT_PSCN;
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bool nostop = parts[r>>8].ctype==PT_INST;
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bool createSpark = (parts[r>>8].ctype==PT_INWR);
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int partsRemaining = 255;
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if (parts[i].tmp) //how far it shoots
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partsRemaining = parts[i].tmp;
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for (docontinue = 1, nxx = 0, nyy = 0, nxi = rx*-1, nyi = ry*-1; docontinue; nyy+=nyi, nxx+=nxi) {
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if (!(x+nxi+nxx<XRES && y+nyi+nyy<YRES && x+nxi+nxx >= 0 && y+nyi+nyy >= 0)) {
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break;
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}
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r = pmap[y+nyi+nyy][x+nxi+nxx];
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if (!sim->IsWallBlocking(x+nxi+nxx, y+nyi+nyy, parts[i].ctype) && (!sim->pmap[y+nyi+nyy][x+nxi+nxx] || createSpark)) { // create, also set color if it has passed through FILT
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int nr;
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if (parts[i].ctype == PT_LIFE)
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nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, parts[i].ctype|(parts[i].tmp2<<8));
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else
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nr = sim->create_part(-1, x+nxi+nxx, y+nyi+nyy, parts[i].ctype);
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if (nr!=-1) {
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parts[nr].dcolour = colored;
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parts[nr].temp = parts[i].temp;
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if(!--partsRemaining)
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docontinue = 0;
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}
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} else if ((r&0xFF)==PT_FILT) { // get color if passed through FILT
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colored = wavelengthToDecoColour(parts[r>>8].ctype);
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} else if ((r&0xFF) == PT_CRAY || nostop) {
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docontinue = 1;
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} else if(destroy && ((r&0xFF) != PT_DMND)) {
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sim->kill_part(r>>8);
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if(!--partsRemaining)
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docontinue = 0;
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}
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else
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docontinue = 0;
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if(!partsRemaining)
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docontinue = 0;
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}
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}
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}
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}
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return 0;
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}
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//#TPT-Directive ElementHeader Element_CRAY static unsigned int wavelengthToDecoColour(int wavelength)
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unsigned int Element_CRAY::wavelengthToDecoColour(int wavelength)
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{
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int colr = 0, colg = 0, colb = 0, x;
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unsigned int dcolour = 0;
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for (x=0; x<12; x++) {
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colr += (wavelength >> (x+18)) & 1;
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colb += (wavelength >> x) & 1;
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}
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for (x=0; x<12; x++)
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colg += (wavelength >> (x+9)) & 1;
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x = 624/(colr+colg+colb+1);
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colr *= x;
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colg *= x;
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colb *= x;
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if(colr > 255) colr = 255;
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else if(colr < 0) colr = 0;
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if(colg > 255) colg = 255;
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else if(colg < 0) colg = 0;
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if(colb > 255) colb = 255;
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else if(colb < 0) colb = 0;
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return (255<<24) | (colr<<16) | (colg<<8) | colb;
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}
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Element_CRAY::~Element_CRAY() {} |