ACEL, changed a range check DRAY, Fixed repetitive checking GOLD, less rand() PLNT, removed range checks, less rand() PROT, used a switch() VIBR, less rand() VINE, less rand(), fixed growing along WOOD VIRS, less rand()
123 lines
3.5 KiB
C++
123 lines
3.5 KiB
C++
#include "simulation/Elements.h"
|
|
//#TPT-Directive ElementClass Element_DRAY PT_DRAY 178
|
|
Element_DRAY::Element_DRAY()
|
|
{
|
|
Identifier = "DEFAULT_PT_DRAY";
|
|
Name = "DRAY";
|
|
Colour = PIXPACK(0xFFAA22);
|
|
MenuVisible = 1;
|
|
MenuSection = SC_ELEC;
|
|
Enabled = 1;
|
|
|
|
Advection = 0.0f;
|
|
AirDrag = 0.00f * CFDS;
|
|
AirLoss = 0.90f;
|
|
Loss = 0.00f;
|
|
Collision = 0.0f;
|
|
Gravity = 0.0f;
|
|
Diffusion = 0.00f;
|
|
HotAir = 0.000f * CFDS;
|
|
Falldown = 0;
|
|
|
|
Flammable = 0;
|
|
Explosive = 0;
|
|
Meltable = 0;
|
|
Hardness = 1;
|
|
|
|
Weight = 100;
|
|
|
|
Temperature = R_TEMP + 273.15f;
|
|
HeatConduct = 0;
|
|
Description = "Duplicator ray. Replicates a line of particles in front of it.";
|
|
|
|
State = ST_SOLID;
|
|
Properties = TYPE_SOLID|PROP_LIFE_DEC;
|
|
|
|
LowPressure = IPL;
|
|
LowPressureTransition = NT;
|
|
HighPressure = IPH;
|
|
HighPressureTransition = NT;
|
|
LowTemperature = ITL;
|
|
LowTemperatureTransition = NT;
|
|
HighTemperature = ITH;
|
|
HighTemperatureTransition = NT;
|
|
|
|
Update = &Element_DRAY::update;
|
|
Graphics = NULL;
|
|
}
|
|
|
|
//should probably be in Simulation.h
|
|
bool InBounds(int x, int y)
|
|
{
|
|
return (x>=0 && y>=0 && x<XRES && y<YRES);
|
|
}
|
|
|
|
//#TPT-Directive ElementHeader Element_DRAY static int update(UPDATE_FUNC_ARGS)
|
|
int Element_DRAY::update(UPDATE_FUNC_ARGS)
|
|
{
|
|
int ctype = parts[i].ctype&0xFF, ctypeExtra = parts[i].ctype>>8, copyLength = parts[i].tmp, copySpaces = parts[i].tmp2;
|
|
if (copySpaces < 0)
|
|
copySpaces = parts[i].tmp2 = 0;
|
|
if (copyLength < 0)
|
|
copyLength = parts[i].tmp = 0;
|
|
else
|
|
copySpaces++; //strange hack
|
|
if (!parts[i].life) // only fire when life is 0, but nothing sets the life right now
|
|
{
|
|
for (int rx = -1; rx <= 1; rx++)
|
|
for (int ry = -1; ry <= 1; ry++)
|
|
if (BOUNDS_CHECK && (rx || ry))
|
|
{
|
|
int r = pmap[y+ry][x+rx];
|
|
if ((r&0xFF) == PT_SPRK && parts[r>>8].life == 3) //spark found, start creating
|
|
{
|
|
bool overwrite = parts[r>>8].ctype == PT_PSCN;
|
|
int partsRemaining = copyLength, xCopyTo, yCopyTo; //positions where the line will start being copied at
|
|
|
|
if (parts[r>>8].ctype == PT_INWR && rx && ry) // INWR doesn't spark from diagonals
|
|
continue;
|
|
|
|
//figure out where the copying will start/end
|
|
for (int xStep = rx*-1, yStep = ry*-1, xCurrent = x+xStep, yCurrent = y+yStep; ; xCurrent+=xStep, yCurrent+=yStep)
|
|
{
|
|
int rr = pmap[yCurrent][xCurrent];
|
|
if ((!copyLength && (rr&0xFF) == ctype && (ctype != PT_LIFE || parts[rr>>8].ctype == ctypeExtra))
|
|
|| !(--partsRemaining && InBounds(xCurrent+xStep, yCurrent+yStep)))
|
|
{
|
|
copyLength -= partsRemaining;
|
|
xCopyTo = xCurrent + xStep*copySpaces;
|
|
yCopyTo = yCurrent + yStep*copySpaces;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//now, actually copy the particles
|
|
partsRemaining = copyLength + 1;
|
|
for (int xStep = rx*-1, yStep = ry*-1, xCurrent = x+xStep, yCurrent = y+yStep; InBounds(xCopyTo, yCopyTo) && --partsRemaining; xCurrent+=xStep, yCurrent+=yStep, xCopyTo+=xStep, yCopyTo+=yStep)
|
|
{
|
|
int type = pmap[yCurrent][xCurrent]&0xFF, p;
|
|
if (overwrite)
|
|
sim->delete_part(xCopyTo, yCopyTo);
|
|
if (type == PT_SPRK) //hack
|
|
p = sim->create_part(-1, xCopyTo, yCopyTo, PT_METL);
|
|
else if (type)
|
|
p = sim->create_part(-1, xCopyTo, yCopyTo, type);
|
|
else
|
|
continue;
|
|
if (p >= 0)
|
|
{
|
|
if (type == PT_SPRK)
|
|
sim->part_change_type(p, xCopyTo, yCopyTo, PT_SPRK);
|
|
parts[p] = parts[pmap[yCurrent][xCurrent]>>8];
|
|
parts[p].x = xCopyTo;
|
|
parts[p].y = yCopyTo;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Element_DRAY::~Element_DRAY() {}
|